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  1. skill balancing
  2. Benchmark Skills
  3. Tendency to increase skillpoints rather than nerf skills
  4. Change log
  5. [Spirit] Circle of Power
  6. [Spirit] Liche King tree
  7. [Spirit] Death Ward
  8. [Spirit] Vision of Death
  9. [Spirit] Enslave Spirit
  10. [Spirit] Outsider
  11. [Spirit] Deathchill aura tree
  12. [Nature] Nymph tree
  13. [Nature] Briar Ward tree
  14. Heart of Oak tree
  15. [Warfare] Dodge Attack
  16. [Hunting] Ensnare tree
  17. [Rogue] Anatomy
  18. [Warfare] Battle Rage tree
  19. Ternion attack VS Marksmanship (energy cost)
  20. [Rogue] Disarm Traps
  21. [Earth] Heat Shield
  22. [Earth] Stone Form, Molten Rock
  23. [Huntig] Wood Lore
  24. [Defense] Iron Will
  25. [Hunting] Take down
  26. [Rogue] Lay trap tree
  27. [Earth] Flame Surge tree
  28. [Dream] Psionic Burn
  29. [Defense] Batter/Rend Armor
  30. [Rogue] Toxin Distillation
  31. [Storm] Storm Nimbus
  32. [Defense] Armor Handling
  33. Overall Mastery Skill Points Summary
  34. [Rogue] Overall Mastery Proposal
  35. [Rogue] Calculated Strike/Lucky Hit
  36. [Earth] Earth Enchantment
  37. Equalize attribute bonus from all masteries
  38. [Storm] Energy Shield
  39. [Nature] Call of the Wild tree
  40. [Rogue] Tactical Traps
  41. [Hunting] Scatter Shots
  42. [Earth] Conflagration
  43. [Warfare] Hamstring