- skill balancing
- Benchmark Skills
- Tendency to increase skillpoints rather than nerf skills
- Change log
- [Spirit] Circle of Power
- [Spirit] Liche King tree
- [Spirit] Death Ward
- [Spirit] Vision of Death
- [Spirit] Enslave Spirit
- [Spirit] Outsider
- [Spirit] Deathchill aura tree
- [Nature] Nymph tree
- [Nature] Briar Ward tree
- Heart of Oak tree
- [Warfare] Dodge Attack
- [Hunting] Ensnare tree
- [Rogue] Anatomy
- [Warfare] Battle Rage tree
- Ternion attack VS Marksmanship (energy cost)
- [Rogue] Disarm Traps
- [Earth] Heat Shield
- [Earth] Stone Form, Molten Rock
- [Huntig] Wood Lore
- [Defense] Iron Will
- [Hunting] Take down
- [Rogue] Lay trap tree
- [Earth] Flame Surge tree
- [Dream] Psionic Burn
- [Defense] Batter/Rend Armor
- [Rogue] Toxin Distillation
- [Storm] Storm Nimbus
- [Defense] Armor Handling
- Overall Mastery Skill Points Summary
- [Rogue] Overall Mastery Proposal
- [Rogue] Calculated Strike/Lucky Hit
- [Earth] Earth Enchantment
- Equalize attribute bonus from all masteries
- [Storm] Energy Shield
- [Nature] Call of the Wild tree
- [Rogue] Tactical Traps
- [Hunting] Scatter Shots
- [Earth] Conflagration
- [Warfare] Hamstring