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I might go with 2:1 or 3:2, depending on with which items you end up using. I went with too much str with my Spellbreaker, now he has "only" 850 OA, I'd like to have over 900. I'd also throw some points into health. I always (except for Nature classes) put all quest reward attribute points into health, that translates to 450 HP. Quite a good investment in my opinion.
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75 Harbinger | 70 Conqueror | 70 Conjurer | 70 Diviner | 70 Spellbreaker | 68 Ranger | 65 Elementalist | 65 Evoker | 65 Bone Charmer | 62 Guardian | 61 Brigand | 61 Thane | 61 Templar | 60 Battlemage | 60 Warden | 59 Haruspex | 58 Slayer | 58 Champion | 55 Druid | 52 Paladin | 50 Oracle | 41 Prophet | 40 Soothsayer | 39 Warlock | 36 Dreamkiller | 34 Spellbinder | 23 Rogue | 22 Pyromancer | 19 Juggernaut | 19 Illusionist | 6 Pyromancer Guide for All Skills Bugfix Patch |
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