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why start with warfare?
dream goes through normal quicker than any other mastery....
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Michael 65 Warden Wormwood 64 Ritualist Deborah 62 Prophetess Enoch 52 Haruspex Jezebel 39 Conjurer Gabriel 35 Spellbreaker |
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Although I'm sure the search button will give you 5+ Harbinger builds, this one is mine. I'd also start out with Dream, not for Distortion Wave, but for Phantom Strike/Dreamstealer and Distort Reality/Temporal Rift, in each maxing the synergy first because it does more flat damage, which is better in normal difficulty. You can use them alternating on every mob, usually one-shotting everything.
Of course using Distortion Wave is absolutely viable in normal, but later on I'd definately put the skill points elsewhere - I only have it for the slow and for the fancy electrical burn effect. ![]() |
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Starting with either warfare or dream is fine. Both are good starters.
This class is hard to screw up. With warfare go for usual skills, i.e. Onslaught tree, Weapon training, dual wield, battle standard... With dream too - Phantom strike, lucid dream tree, distort reality, etc.
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No need for a stun or health reduction by some percent if I can outright kill with one attack. |
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