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  #1 (permalink)  
Old 07-05-2008, 10:25 PM
Blackwind21
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Default Warfare and dream

Whats a good dream and warfare build and whichone do i start with
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  #2 (permalink)  
Old 07-05-2008, 10:36 PM
kaelon
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Default Re: Warfare and dream

I don't know a build but start with warfare.
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Old 07-05-2008, 11:41 PM
Runefang
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Default Re: Warfare and dream

why start with warfare?

dream goes through normal quicker than any other mastery....
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Old 07-06-2008, 12:15 AM
Symbol
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Default Re: Warfare and dream

Distortion wave is totally retarded in normal.
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Old 07-07-2008, 02:13 PM
Soranor
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Warrior
 
Join Date: Nov 2006
Posts: 164
Default Re: Warfare and dream

Although I'm sure the search button will give you 5+ Harbinger builds, this one is mine. I'd also start out with Dream, not for Distortion Wave, but for Phantom Strike/Dreamstealer and Distort Reality/Temporal Rift, in each maxing the synergy first because it does more flat damage, which is better in normal difficulty. You can use them alternating on every mob, usually one-shotting everything.
Of course using Distortion Wave is absolutely viable in normal, but later on I'd definately put the skill points elsewhere - I only have it for the slow and for the fancy electrical burn effect.
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Old 07-13-2008, 03:50 PM
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Munderbunny
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Default Re: Warfare and dream

Quote:
Originally Posted by Soranor View Post
Although I'm sure the search button will give you 5+ Harbinger builds, this one is mine. I'd also start out with Dream, not for Distortion Wave, but for Phantom Strike/Dreamstealer and Distort Reality/Temporal Rift, in each maxing the synergy first because it does more flat damage, which is better in normal difficulty. You can use them alternating on every mob, usually one-shotting everything.
Of course using Distortion Wave is absolutely viable in normal, but later on I'd definately put the skill points elsewhere - I only have it for the slow and for the fancy electrical burn effect.
I think this is a great build, EXCEPT for the warwind. I'd recommend putting those points into doom horn and sleep. Doom horn superpwns and sleep is superuberduper--just put casters/archers to sleep until you're done with the melee mob.
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Old 07-17-2008, 01:05 PM
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Matseb2611
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Default Re: Warfare and dream

Starting with either warfare or dream is fine. Both are good starters.

This class is hard to screw up.
With warfare go for usual skills, i.e. Onslaught tree, Weapon training, dual wield, battle standard...
With dream too - Phantom strike, lucid dream tree, distort reality, etc.
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Old 07-17-2008, 04:32 PM
Soranor
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Default Re: Warfare and dream

Quote:
Originally Posted by Munderbunny View Post
I think this is a great build, EXCEPT for the warwind. I'd recommend putting those points into doom horn and sleep. Doom horn superpwns and sleep is superuberduper--just put casters/archers to sleep until you're done with the melee mob.
I would not want to switch War Wind for Doomhorn. I only use the horn for emergencies once every hour or so while I alternate between Phantom Strike and Warwind to kill mobs very fast. Warwind kills even faster than Phantom Strike because I have Sapros in my right hand, making it hit first and my Iris after it (Debuff -> Ouch). It also has more maximum targets. I've never seen tigermen fly so high before duelwielding Sapros with Warwind. No need for a stun or health reduction by some percent if I can outright kill with one attack.
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Old 07-18-2008, 11:15 PM
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Munderbunny
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Default Re: Warfare and dream

I guess between phantom strike and warwind, archers and casters aren't going to be much of a problem anyway.

Yeah, you're totally right. I'm just a big sleep fanatic.
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