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Every RPG ive ever played ive always aimed to play the class taht was closes to a spellbreaker...melee+spells basically.
Now i already have a spellbreaker to 24 I sorta went by the seat of my pants, i have a lot more points in warfare then in spirit atm because i cant figure out what skills would be good to get in there to compliment my gameplay. I dont really want to make a summoner...dont want summons. so the lich thing is out for this dude. Mainly i wanted things that aided my ability to fight, any ideas? builds? you can suggest |
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Well, for the Spirit tree, I would concentrate on the deathchill aura and its upgrades (ignore ravages of time unless you have the community patch--it's not working properly), vision of death (cast it on archers), and spirit ward/bane (but only a point in each and only use when fighting undead). You could also put some points into death ward as a precaution. Although you wish to shy away from pets, the outsider makes a wonderful temporary companion for tough boss battles.
From the Warfare tree, onslaught and its upgrades are a must (use as your left mouse attack), battle standard, weapon training, dodge attack, and a point each into battle rage and its upgrades. Again, ancestral horn is handy for tough bosses, but I prefer the outsider. Maybe a point into each for some flexibility. Should you choose to dual-wield, of course max that whole tree. |
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http://www.titancalc.com/TitanCalc.a...-0-0-0-6-0-0-0 this is my current build on my lv 58 spellbreaker
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Quote:
i put a full 8 points into that >.> |
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It's bugged.
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Live with Glory, Die with Honor. /facepalm Visit the Friendly Bar (part 5). Free drinks for new visitors. |
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Quote:
add points to ARDOR.
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