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  #11 (permalink)  
Old 04-07-2008, 12:17 PM
The Rock-man
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Default Re: The bat

Quote:
Originally Posted by serinn View Post
also note that if you hit f1 it will select all your pets and then you will be able to tell them where to go or what to attack. i find it easier for me to do it that way
If you beast master you dont want to send all as that means your pal patines (SP?) will be in middle of the mobs and will die fast once turtle drops. Also the HK for all pets is F6 or F7 i think by default, with F1 or 2 being first pet etc.
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  #12 (permalink)  
Old 04-07-2008, 11:32 PM
serinn
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Default Re: The bat

good point. i forgot about the pal patine. and i think your right about the hot key. i dont know anymore because i just set mine to control
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  #13 (permalink)  
Old 04-14-2008, 03:09 PM
Exarsere
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Default Re: The bat

Its F7, and don't forget the Isao. Also, now that there are so many pets out there, F7 only selects the first 5 in the list. That needs to be fixed. But for now, if the Isao and Patine aren't in the first 5, you can still use F7, send the first 5 in and they still hang back
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  #14 (permalink)  
Old 04-14-2008, 07:50 PM
Mr. Scetch
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Default Re: The bat

The bat level 1 loses to a level 7 crow...

Ok wtf?
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  #15 (permalink)  
Old 04-15-2008, 11:04 AM
The Rock-man
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Default Re: The bat

Quote:
Originally Posted by Mr. Scetch View Post
The bat level 1 loses to a level 7 crow...

Ok wtf?
Really what about a lvl 2 bat then?
What % of the crow health was left at death of bat?
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  #16 (permalink)  
Old 04-15-2008, 01:04 PM
Mr. Scetch
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Default Re: The bat

The crow as still half alive.

The problemis that the bad doesn't use its uber effective spell when engaged in ''melee''. If it'd use that spell when engaged, then it would be no problem.

I don't really think that a level 2 bat would help a lot more, seeing how little the HP increase is.
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  #17 (permalink)  
Old 04-15-2008, 10:39 PM
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Default Re: The bat

The bat is not a tank pet. And doesn't need to be, either. Use it as supportive pet to get the most out of it. What i mean with this is that you draw the aggro and the bat helps finishing the mobs off.
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  #18 (permalink)  
Old 04-15-2008, 10:42 PM
SilentHawk
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Default Re: The bat

Instead of a bat, I wonder how hard it would be to create a "Mist" pet? It would be like a foggy cloud thing that follows you around. It would have like 50% to dodge and avoid projectiles but do low damage.
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  #19 (permalink)  
Old 04-16-2008, 12:54 AM
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Default Re: The bat

well, technically it would be possible
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  #20 (permalink)  
Old 04-16-2008, 04:31 AM
RonF
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Default Re: The bat

At level 5 the bat works fine as a decoy and backup attack. I also use a Level 5 Automaton from Construction to tank and basically I run behind it while the bat picks at their back and distracts them while I blast them with my staff and other ranged/magic spells.
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