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  #181 (permalink)  
Old 02-24-2009, 01:21 PM
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Default Re: [WIP] Occultist Mod Preview

Glad to hear I may finally get my stony hands on this at last.

Interesting stuff you found out Munderbunny, 3) I wonder if that to stop people stacking tons of -X% damage and breezing pass these bosses (I assume it only some boss skills that have ignore -X% damage from).
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  #182 (permalink)  
Old 02-24-2009, 03:51 PM
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Default Re: [WIP] Occultist Mod Preview

Cool, I check it out once you release the beta
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  #183 (permalink)  
Old 02-24-2009, 08:49 PM
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Default Re: [WIP] Occultist Mod Preview

!!!!
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  #184 (permalink)  
Old 02-25-2009, 12:57 AM
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Default Re: [WIP] Occultist Mod Preview

Beta 1 released: http://www.titanquest.net/forums/mod...tml#post313951

Imma go sleep now.
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  #185 (permalink)  
Old 05-21-2009, 04:17 PM
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Thumbs up Re: [WIP] Occultist Mod Preview

Awesome mod just downloaded the beta
I thought that the floating meteor was pretty cool (the fact that you cast molten form just after using it even cooler)
And bonespire was awesomeness incarnate (I don't care what people think it was awesome when Undead Typhon used it and it is awesome now)
Thanks alot for a great mod
Can't wait for the final release
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  #186 (permalink)  
Old 05-26-2009, 04:07 PM
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Default Re: [WIP] Occultist Mod Preview

Just watched the vids and it was awsome!

But now i have this question, how did you make that shockwave? The one when the meteor exploded.
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  #187 (permalink)  
Old 05-31-2009, 08:49 AM
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Default Re: [WIP] Occultist Mod Preview

Is the mod coming out today?...It has been said that occult mod will be released by the end of the month
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  #188 (permalink)  
Old 05-31-2009, 08:53 AM
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Default Re: [WIP] Occultist Mod Preview

No, there were some delays with the fanpatch that has required a lot of last-minute work. I've been working on that for the last week. I'd guess then another week of work before it's ready.
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  #189 (permalink)  
Old 05-31-2009, 08:54 AM
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Default Re: [WIP] Occultist Mod Preview

Quote:
Originally Posted by Doggsmo View Post
Just watched the vids and it was awsome!

But now i have this question, how did you make that shockwave? The one when the meteor exploded.
Use a distort shader.
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  #190 (permalink)  
Old 06-06-2009, 01:16 PM
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Default Re: [WIP] Occultist Mod Preview

Quote:
Originally Posted by Munderbunny View Post
Use a distort shader.
And how do I find/make one of those and apply to like a projetile skill? I was thinking of a cresent formed shockwave from the players hand or something.
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