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I play an evoker who kills with electric burn as a contributor. I haven't tried Hades with that build yet so I can't draw too many conclusions I admit.
Some characters don't have a big winning combo to get the job done and they need to eek out all the damage they can with all their skills. I am not saying everyone would want to play such a character when they could be a bow hunter or a warden and slaughter things; probably many other builds. Especially my illusionist needed all her skills. Just imagine the rogue skills and think 'what the heck can kill mobs' now imagine an illusionist in the same predicament... I'm not saying traps and wolves aren't a plus but not like the videos I've seen of guys thrashing everything. |
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If you have gear that has Electric Burn retal dmg, there is probably another piece of gear that could replace it and be better for you... Hopefully you can find better gear or perhaps an answer to your question.
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Immaturity - immortality. Same thing, spelt different. For all your Monster Infrequent Questions Required Reading: The Knowledge Thread Game Mechanics |
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Its important if it stacks, because if it does, then its quite a significant amount of dmg. On my gear I have 2 Albino charms and a weapon of Torture. I'm playing a divinier and I'm using Trance of Wrath. I allso use all the skills who give this type of dmg. If it stacks, then its very big. But i cant really tell if it does. I can tell u that its sufficient to blast all the way to Hades leg. Now that im in the final act, I have no problems whatsoever, only the monsters die a little bit slower, but still quick enough.
Just an example if it really stacks: 480 retaliation over 3 sec from the charms, 200+ over 4 secs from weapon, 200+ over 4 secs from the aura, ~700 over 4 secs from Distortion wave. If it stacks that would be 160+50+50+174=430 per sec plain dmg. This is to be boostet by +dmg% to that type,+total dmg and intel, aura lowers the resist; Temporal rift isn't included since it's rarely needed, but we can add another 250 dmg per sec from it when it is. Now this might not sound so much, but this really isn't the point here ... Actually, since half of that is AOE its quite nice against mobs. Last edited by garvandule; 09-19-2007 at 07:52 PM. |
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Quote:
I would suggest checking the way psn DOT works... it probably follows the same logic... maybe try searching the rogue forum if you are really interested. What happens when a strong psn attack is followed by a weaker one? I would imagine EB does the same. Hopefully that helps and you can find something there unfortunately I hate DOTs and I don't follow them.
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Immaturity - immortality. Same thing, spelt different. For all your Monster Infrequent Questions Required Reading: The Knowledge Thread Game Mechanics |
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Is jury still out on if (+% X elemental damage) == (+% X fire, +%X cold, +%X lightning) on items?
I have read the thread, and this too, but I'd like to know if anybody did actual test or even just estimation. Thanks. |
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It has been discussed.. I tried clearing it up in this thread
http://www.titanquest.net/forums/imm...tml#post144629 which is linked in the Game Mechanics Basicall +%Elemental damage will affect All flat cold/fire/lighting damage. so if you are making a storm character your +%elemental damage mods will effect both your cold damage and your lighting damages.
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Immaturity - immortality. Same thing, spelt different. For all your Monster Infrequent Questions Required Reading: The Knowledge Thread Game Mechanics |
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2Whisk33:
Great post ![]() It answers my question, but does anybody can confirm it works like that in a game? Btw, I also thought that % reduction health affected by vit.resistance, but turns out bosses have special resist against it: @ boss_conversionimmunity.dbr: defensivePercentCurrentLife,96.000000;96.000000;96 .000000, This info was digged by Aveth9. So you might want to change your post. This very high resistance also means that one-hit killing bosses with Osiris require a LOT of -res. |
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Thank you. The http://www.titanquest.net/forums/spo...mechanics.html Thread actually cover many advanced mechanics of the game. I suggest giving that a look through. It actually has a specific section dedicated to Vitality and related attacks and the orginal data was discoved by Apocalyspe08 I believe.
Everything posted in those threads comes from some sort of a relable source. For much of it, Apoc08 tested it himself. So yes. It has been tested in IT unless specifically said else where. Yes the elemental thing was specifically tested by Apoc (I remember because I had it differently to begin with and after speaking with Medierra I requested that Apoc specifically try it out)
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Immaturity - immortality. Same thing, spelt different. For all your Monster Infrequent Questions Required Reading: The Knowledge Thread Game Mechanics |
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