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  #41 (permalink)  
Old 09-29-2006, 07:02 PM
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Default Re: [WIP]Texture mod : Malice in Wonderland

Alright, we will probably start merging the worlds tonight, or tomorrow morning, and this should be the last step. Also it took us alot more time because we decided to make new textures for all the monsters we used (or almost), and we think some are realy cool

So far, we finished all the textures and almost all the monsters, we still have to merge the worlds and to make a couple quest files, so it should be released either tonight, or tomorrow (i hope).
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  #42 (permalink)  
Old 09-29-2006, 09:44 PM
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Default Re: [WIP]Texture mod : Malice in Wonderland

Quote:
Originally Posted by MaDMaN View Post
Alright, we will probably start merging the worlds tonight, or tomorrow morning, and this should be the last step.
You may already be aware of this, but there is a world merging tool inside the Editor.

Max
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  #43 (permalink)  
Old 09-30-2006, 12:07 AM
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Default Re: [WIP]Texture mod : Malice in Wonderland

Oh! So true yeah!

Thanks again Max, i was going to add them one by one hahaha stupid me lol


Edit: Ok! the worlds are merged, and if it wasn't for the electric power going down yesterday during a voice chat with pinkfrog and not coming back before i go to sleep, we would have prolly released the mod ( i lost the whole night yesterday :/ ). So my guess is that today we will release it, i will have to check with him and overneathe. Its huge in size by the way, our alpha version is 180 megs in size but we may reduce it by removing the music ( or adding it as a pack ), removing the source files and by using a better compression utility for the mod's pack.
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Last edited by MaDMaN : 10-01-2006 at 10:36 AM.
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  #44 (permalink)  
Old 10-09-2006, 09:37 PM
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Default Re: [WIP]Texture mod : Malice in Wonderland

Yo!

Well, very late i know hehe but i have some news, the first public version is finaly ready, we are actually waiting for some feedback and then we should upload it to the vault and probably one or two mirrors. The files is 132 megs and contains an extra map, the reason why it took us this long.

We will be posting a download link very soon!
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  #45 (permalink)  
Old 10-11-2006, 01:32 AM
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Default Re: [Mod] Malice in Wonderland (1.0)

Mod is added, news is posted, and HOLY COW that is a trip!

Malice in Wonderland -- Titan Quest Vault

Congrats on a great job

Last edited by Loktofeit : 10-11-2006 at 01:33 AM. Reason: removed image - too big
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  #46 (permalink)  
Old 10-11-2006, 08:47 PM
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Default Re: [Mod] Malice in Wonderland (1.0)

i would make a new thread in the general mod forums, thus bringing more fans to the mod
this thread is kinda dead
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  #47 (permalink)  
Old 10-14-2006, 04:30 PM
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Default Re: [Mod] Malice in Wonderland (1.0)

I got a slight problem with the map.

It seems like all the resources are corrupt!

I go into the map, drink the potion, but then when i click on the postbox etc. it just shows up with a '-_-'.

Is this a bug or am i just unlucky?
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  #48 (permalink)  
Old 10-14-2006, 07:13 PM
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Default Re: [Mod] Malice in Wonderland (1.0)

hehe... no. everything is alright! Its just so, that you have to click twice. Then the objects will turn into portals and transfer you into the world beyond.

FYI, the mod uses modified "boat-people" from the original game that transfer you from greece to egypt etc. In TitanQuest they too talk first and then transfer you. Same pattern here.

In fact, you came into the red version of the merchant-map by a boat-guy already.

Just click some more and you'll see

Have fun, PinkFrog
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  #49 (permalink)  
Old 12-15-2006, 01:27 PM
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Default Re: [Mod] Malice in Wonderland (1.0)

the alien one makes me think "BORG, AHH!!!"

nice work.
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  #50 (permalink)  
Old 12-15-2006, 06:48 PM
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Default Re: [Mod] Malice in Wonderland (1.0)

Thanks
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