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  #21 (permalink)  
Old 09-20-2006, 01:24 AM
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Default Re: Textures in my next mod

Quote:
Originally Posted by overneathe View Post
then i guess u have nofn against an altar with ur name on it? :P
Sorry, hmm i don't think i got your point, but i am looking for a texture with the word altar in it, if thats what you mean?

Edit : LOL i just got it hahaha damn man, somedays it takes me hours to get something that obvious, i didn't understaind "nufn" till now hehe.

Ok litle update, i made another set (didn't find the textures to finish the sickle room yet), for the third (and last) map of the litle mod. I'm not sure about it because its kind of experimental, i played alot with the bump texture to try and make it shine like metal.
I tried to make a futuristic theme (hmm yeah, kind of sci-fi theme), but i was not realy satisfied yet, and i didn't know how to improve it.



So i said to myself, why not try it in green? that's when it stuck me, the last map will be the Alien nightmare! Alien anyone?



Let me know what you think of this set.

And i will be releasing the mod in a couple days.
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Last edited by MaDMaN : 09-20-2006 at 04:56 AM.
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  #22 (permalink)  
Old 09-20-2006, 10:11 AM
overneathe
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Default Re: Textures in my next mod

wow, u've used pretty big textures for the walls, it looks very nice
well, not sure if aliens have the same iron texture for floors but... details :]
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  #23 (permalink)  
Old 09-21-2006, 02:24 AM
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Default Re: Textures in my next mod

Ok, another update, this time Overneathe and me redid the alien set texture, and we think its way better and much more fiting the idea, let us know what you think of these screenies!

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Last edited by MaDMaN : 09-21-2006 at 02:37 AM.
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  #24 (permalink)  
Old 09-21-2006, 02:37 AM
overneathe
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Default Re: Textures in my next mod

tomorrow, the humanoid ship set!
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  #25 (permalink)  
Old 09-21-2006, 06:15 AM
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Default Re: Textures in my next mod

Quote:
Originally Posted by MaDMaN View Post
Ok, another update, this time Overneathe and me redid the alien set texture, and we think its way better and much more fiting the idea, let us know what you think of these screenies!

[IMG]pics[/IMG]
is there no .bmp file to add some depth to the walls?

looks good otherwise.
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  #26 (permalink)  
Old 09-21-2006, 09:44 AM
The Dragon Reborn
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Default Re: Textures in my next mod

Looks great, I like the redone Talos best so far.

Looking at the first green set I can't help thinking : 'there is no spoon'

Keep up the amazing work

rgz,
TDR
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  #27 (permalink)  
Old 09-21-2006, 04:11 PM
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Default Re: Textures in my next mod

Here are some screenshots of the factory map, i made 2 new decoration elements (the metalic bars that runs along the paltform, they don't block the way thou, i had to remove the features i textured because the pathing was not working correctly) and i finished the robots for that map :P

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  #28 (permalink)  
Old 09-22-2006, 03:48 AM
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Default Re: Textures in my next mod

Ok, another update, the last set is almost finished, it will be a cyborg-android theme with my attempt at making a cyborg-android, here is a screen



PS: My maps for the malice mod are almost ready, i just wish others made some small maps too, to add to it, its in a post by pinkfrog.
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Last edited by MaDMaN : 09-26-2006 at 06:58 PM.
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  #29 (permalink)  
Old 09-22-2006, 02:11 PM
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Default Re: Textures in my next mod

MaDMaN,, thats crazy bro,, looks like alot of work,, very NICE job..
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  #30 (permalink)  
Old 09-23-2006, 01:39 AM
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Default Re: Textures in my next mod

Thanks formace!
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Last edited by MaDMaN : 09-26-2006 at 12:55 AM.
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