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  #81 (permalink)  
Old 07-25-2008, 03:44 AM
Haniel Markraddon
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Warrior
 
Join Date: Jun 2008
Posts: 156
Haniel Markraddon is the epitome of generic
Default Re: Stuttering (Rubberbanding) on Immortal Throne solved?!

Quote:
Originally Posted by CDN_Merlin View Post
I created a 2-30 MB pagefile and it helped the rubberbanding BIG TIME. Before, I was able to play about 20 seconds before it started. And when it hit, it froze my system completely. With this added pagefile, it never freezes anymore and I get the banding lasting only .5 - 1 second at most.

Great find.
How do you do this? i have no idea how to "create a page file". maybe I'm missing something, but is that complicated and do you need to know alot about computers to do it???
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  #82 (permalink)  
Old 08-10-2008, 10:58 PM
Dai
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Traveler
 
Join Date: Mar 2008
Posts: 6
Dai is the epitome of generic
Default Re: Stuttering (Rubberbanding) on Immortal Throne solved?!

I still dont get it after reading this topic

I only got one physical drive (2 partitions), so if i just decrease my virtual memory to 2-32 mb, without moving the pagefile to another drive ( i cant do that anyway). Will it work or is that not possible?

I only got 3.2ghz, 1gig ram and a x1600pro 512mb gfx card.
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  #83 (permalink)  
Old 11-29-2009, 05:46 AM
Maleficus04
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Traveler
 
Join Date: Nov 2009
Posts: 9
Maleficus04 is choosing between good and evil
Default Re: Stuttering (Rubberbanding) on Immortal Throne solved?!

Wow. I had tried the page file fix and it didn't really do much for me. But after applying those xp tweaks, it runs almost perfectly. I used to have TONS of stuttering in the IT areas, now I get a tiiiiny little stutter whenever I switch to a different terrain (above ground to cave, etc.) and that's it.

Thanks a ton for the links and info. This has made my titan quest experience leagues better.
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  #84 (permalink)  
Old 12-05-2009, 11:37 PM
Maleficus04
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Traveler
 
Join Date: Nov 2009
Posts: 9
Maleficus04 is choosing between good and evil
Default Re: Stuttering (Rubberbanding) on Immortal Throne solved?!

And now it's back. Hurray! Seems like they built in a device that will counter any kind of stutter reducing effort made on the player's part.
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