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  #101 (permalink)  
Old 06-16-2009, 05:52 PM
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Default Re: [Bug Reports] Occult Mod Beta 4

i have 1.16 now still only get 3 bosses
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  #102 (permalink)  
Old 06-17-2009, 07:16 AM
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Default Re: [Bug Reports] Occult Mod Beta 4

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Originally Posted by The Rock-man View Post
psisci your sure you haven't got any other +skill item that has stats 2 high to be used without superboots? (superboots have -100% item requirements).
Another possibility is that shrine and boots give 4.X skill lvls which when combined makes 9 in TQ rounding system
yes i am sure. no other + skill from anything.
and the other pets ( lich king , skeletons ) get 8 skill added with shrine and the boots. so it can't be +4.x skill
maybe it is a display problem ??!

thank you againg...
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  #103 (permalink)  
Old 06-17-2009, 09:04 AM
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Default Re: [Bug Reports] Occult Mod Beta 4

Wait, don't mastery shrines give +5?
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  #104 (permalink)  
Old 06-17-2009, 06:28 PM
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Default Re: [Bug Reports] Occult Mod Beta 4

i wish butif it gives 5 to one of my pets, it should give 5 to every pet i have, so maybe the bone fiend is special....
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  #105 (permalink)  
Old 06-26-2009, 11:32 AM
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Default Re: [Bug Reports] Occult Mod Beta 4

well there is a bug i think you just overlooked it whit the beta. in the earth masterie there is this skills heat acression (above heat shield) heat acression is in a square but it issent a active skill (you cant add it on your skill bar so shouldend this be round?
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As for Munder and deadlines, well, this one sorta applies to him;
I love deadlines. I like the whooshing sound they make as they fly by.
;)
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  #106 (permalink)  
Old 06-26-2009, 06:54 PM
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Default Re: [Bug Reports] Occult Mod Beta 4

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Originally Posted by Oldsoul View Post
well there is a bug i think you just overlooked it whit the beta. in the earth masterie there is this skills heat acression (above heat shield) heat acression is in a square but it issent a active skill (you cant add it on your skill bar so shouldend this be round?
Yeah, it should have been a round icon. Some dude pm'd me about this last week and I fixed the icon. Funny that I released the beta in February and no one noticed this until now, and then 2 ppl report it within 5 days of each other or something.
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  #107 (permalink)  
Old 06-30-2009, 06:59 AM
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Default Re: [Bug Reports] Occult Mod Beta 4

trance of wrath dasen't give bonus to nightmare pet
or is this intended?
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Quote:
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As for Munder and deadlines, well, this one sorta applies to him;
I love deadlines. I like the whooshing sound they make as they fly by.
;)
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  #108 (permalink)  
Old 06-30-2009, 02:29 PM
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Default Re: [Bug Reports] Occult Mod Beta 4

I thought Trance of Wrath only applies to yourself.
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  #109 (permalink)  
Old 06-30-2009, 02:43 PM
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Default Re: [Bug Reports] Occult Mod Beta 4

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I thought Trance of Wrath only applies to yourself.
realy? well i never played that trance in the original game
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Quote:
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As for Munder and deadlines, well, this one sorta applies to him;
I love deadlines. I like the whooshing sound they make as they fly by.
;)
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  #110 (permalink)  
Old 07-11-2009, 12:35 PM
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Default Re: [Bug Reports] Occult Mod Beta 4

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Originally Posted by Acerbatus View Post
I thought Trance of Wrath only applies to yourself.
Wrong it applies to monsters in range if it effected you and/or pets it be useless.
Edit: (theres two types of trances/auras defensive ToC ToE HoO SN EE etc which effect you and allies in range (Strom nimbus is a zero range aura) and offensive ToW RoF Deathchill Aura etc which effect monsters only.)

Last edited by The Rock-man; 07-11-2009 at 02:04 PM. Reason: To explain things better
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