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OK so i don't usually like to post for help (i prefer to do the helping) but in this case i'm all out of ideas. so here's my problem:
I got TQ + IT a few days ago. played it at my friends house and made a char brought it home and installed the game on my comp. TQ ran ok. i tested it after i installed it so i went ahead and installed IT. This is where it gets weird. I tried to run IT and it goes to the black start up screen then the game crashes. My error reporter pops up and it quits to the desktop. However i can still run the original TQ. So i ran the patcher thinking that might solve the problem but to no affect. I have tried reinstalling the game twice now with the same results. I'm out of ideas and was wondering if anyone could look at the problem with fresh eyes. I would really appreciate it. I have posted my system specs below. Here are the specs on the error message: AppName: tqit.exe AppVer: 0.0.0.0 ModName: engine.dll ModVer: 0.0.0.0 Offset: 000612db DxDiag readout: ------------------ System Information ------------------ Time of this report: 5/3/2008, 16:56:03 Machine name: FIXED-PC Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158) Language: English (Regional Setting: English) System Manufacturer: HP Pavilion 061 System Model: DM170A-ABA A350N BIOS: BIOS Date: 09/04/03 17:10:30 Ver: 08.00.08 Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs) Memory: 1024MB RAM Page File: 190MB used, 1503MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce3 Manufacturer: NVIDIA Chip type: GeForce3 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0200&SUBSYS_0C701048&REV_A3 Display Memory: 64.0 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.9371 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/22/2006 13:22:00, 4527488 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 10/22/2006 13:22:00, 3994624 bytes Device Identifier: {D7B71E3E-4140-11CF-6357-7A2C02C2CB35} Vendor ID: 0x10DE Device ID: 0x0200 SubSys ID: 0x0C701048 Revision ID: 0x00A3 Revision ID: 0x00A3 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_80951043&REV_02 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.5730 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 10/1/2004 11:24:00, 2279424 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run |
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Have you tried different drivers for your geforce? I couldn't run IT with some driver version, but other worked fine. That was with ATI card, not GF3.
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