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Old 09-24-2006, 06:02 PM
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erichcs
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Question Camera Unlock Feature

I hope very much that the developers will please release a new game patch that addresses this issue of being able to unlock the camera view and use the keyboard arrow keys for controlling where the character is looking? I find it difficult to use the mouse for both character movement and camera view control. It sure would make the overall gameplay a lot eiser and more enjoyable. Are others having this same issue and I hope you also will let the developers know as well?
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Old 09-24-2006, 06:29 PM
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Default Re: Camera Unlock Feature

Welcome to the forums, erichcs! You've had 2 good ideas already, but they have been asked and answered before you joined us. They are pretty old, but found these with a search:
http://www.titanquest.net/suggestion...ra-angles.html
http://www.titanquest.net/modificati...ghlight=camera

Good luck and enjoy the game!
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Old 10-01-2006, 06:21 PM
Lappen
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Default Re: Camera Unlock Feature

Working links
http://www.titanquest.net/forums/suggestions-developers/8087-camera-angles.html
http://www.titanquest.net/forums/modifications-editor/1352-unlocking-camera.html
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Old 10-01-2006, 09:37 PM
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Lestai
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Default Re: Camera Unlock Feature

Well here is something of intrest as i debate this the wasd key movements over on lineageII forums for a few years and finally it gets implemented into the game. But because of game restraints its major buggy and your toon does not always respond to the key movements it sometimes just keeps going straight when you need it to move sideways so it was unplayable that way unless you was doing long tips just by road (traveling from town to town) but then you had to go and reconfig the game settings when you needed more accurate control for dealing with mobs.

Anyways im all for camera unlock options and hope if they can do it that its not buggy and think thats probably why its not in the game already as there just might not be a good way to do it.

*Big Hugs*
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Old 09-18-2008, 02:10 PM
zzenn
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Default Re: Camera Unlock Feature

I'm having the same issue, and it looks like the developers decided to take both ideas and ditch them.

WASD movement is a simple process to implement by any competent programmer. It really shouldn't be an issue.

As it is, if you're trying to aim at someone and you happen to miss your click, you start running towards them. Duh, how stupid.

It's also practically impossible to shoot at things on the right side of the screen, while moving to the left. Even if you cannot move and shoot at the same time. It requires way too much mouse movement, and the cursor ends up starring in an onscreen tennis match - being constantly flung from one side to the other.

It's such a great game otherwise, as I play it strikes me with wonder why they would so efficiently handicap it.
Oh well, D3 will probably have it.
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