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  #1 (permalink)  
Old 04-06-2008, 05:23 AM
JordanL
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Default Suggestions to future developers

1. Make a Stable Engine that works

2. Check for Memory Leaks

3. Fix incompatibility issues

4. To make this all possible, don't get funded by THQ, they don't accept mistakes, and make you pay for them ( though it's understandable how much funding it would have costed to replace the flawed engine in TQ, in which Iron Lore dropped the ball on ) .
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Old 04-06-2008, 09:23 AM
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nemhauser
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Default Re: Suggestions to future developers

Quote:
Originally Posted by JordanL View Post
1. Make a Stable Engine that works
it's rather stable because it not crashes (if it is - that would be the point 3 problem).

Quote:
Originally Posted by JordanL View Post
2. Check for Memory Leaks
after running for a couple of hours - it uses less memory than my firefox

Quote:
Originally Posted by JordanL View Post
4. To make this all possible, don't get funded by THQ, they don't accept mistakes, and make you pay for them ( though it's understandable how much funding it would have costed to replace the flawed engine in TQ, in which Iron Lore dropped the ball on ) .
sadly - the Iron Lore is dead
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Old 04-06-2008, 05:58 PM
JordanL
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Default Re: Suggestions to future developers

You must be one of the lucky individuals that magically dodges all of the problems with TQ
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Old 04-06-2008, 06:30 PM
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nemhauser
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Default Re: Suggestions to future developers

well, i have rubberbanding issues but they do not annoy me that much

and i have to play with lowest settings, but apart from that it's indeed flawless
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Old 04-06-2008, 09:04 PM
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Poinas
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Default Re: Suggestions to future developers

The list is hilarious. Thanks for making me laugh
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Old 04-08-2008, 08:58 AM
Darkarbiter
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Default Re: Suggestions to future developers

How about...

1. Don't complain about how hard it is to code a stable video game.

Like everyone else doesn't have to deal with this issue?

2. Don't make a buggy game... fix it in patches... and then make a gimped expansion (editor doesn't work... RUBBER BANDING)
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