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Old 12-14-2007, 06:01 AM
Master Killer
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Traveler
 
Join Date: Dec 2007
Posts: 25
Default melee/summoner soothsayer

I posted last night about my soothsayer im now concerned that this staff isnt really helping me much... should a summoner double as a melee fighter? as i raise my classes i raise my intelligence and my dexterity for both. i feel like i should be putting my att. points into str. and not int. Do most summoners use sword and shield?
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Old 12-14-2007, 06:51 AM
Kwagga's Avatar
Kwagga
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Citizen
 
Join Date: Jul 2007
Location: South Africa
Posts: 49
Default Re: melee/summoner soothsayer

Well, the main objective for a summoner is to focus on your pets, not yourself.
So no, rather use a staff and keep your distance from the fights.

Your pets should be dealing most of the damage. Cast spells to "help" your pets, and get items that'll boost their damage & pump 'em up!


PS... Why make a new thread? Why didn't you just continue with your older one?
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Old 12-14-2007, 05:16 PM
mamba
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Elemental
 
Join Date: Sep 2006
Posts: 786
Default Re: melee/summoner soothsayer

I would go the melee route with a Soothsayer, he just sucks at being a caster (no skills boosting elemental damage). Quite frankly he is only a mediocre meleer too, I wouldn't play a Soothsayer to begin with (unfortunately I only found out after I had played one for a long time, of the 12 or so chars I have he is my least favorite). If you want to go with pets, a Ritualist is probably better (never tried one - he should also be a meleer, not a mage).

As to the pets doing the damage, that takes forever, they are ok when it comes to taking damage, but not for dealing it.

Of course, if you have invested in int a lot, it now is too late to turn around.
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