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I think it looks amazing!
Heh, I've got some faint idea about how to use transparant skins in a flabbergastingly cool way, but that's not something I can do myself. I'm not even sure if it can be done at all..
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The final bugfix patch is released! Click here for the latest Titan Quest patch 1.16 |
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Well, shoot out some ideas! Maybe my gf will take a crack at them. Oh, who am I kidding, she's never going to. Day before yesterday, I'm like, "Hey, you're getting pretty good at that, think you could make me some cool, evily dark skins?" She's like, "Yeah, no problem." Last night she's like, "Check out my new skin," and she had the character in a polo shirt with blue jeans and pink fuzzy slippers.
Don't get me wrong, it looked cool, but it wasn't exactly what I was expecting. :/ |
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HAHAHAHA
GIRL POWA i want to play with barbie skin gogogo !!! xD
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Currently Working on : Eternia City:Slums, Zake's Home, Katar Fields --------------- MANASTREAM Update 19th August Soundtrack Player Image Gallery Check out the Manastream Anima Mod ![]() Click HERE and make a wonderful Tour trough Mithril. (new) |
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Well, since you asked for it, here's my idea (it's more of a thing if we'll ever get an expansion and even than it's probably a ***** to program):
Let the character be influenced by stats, putting points in an attribute results into a changed appearance, much like in Fable. Dexterity => Taller Strength => More muscular Intelligence => Glowing rune glyphs or aging Health => Fatter Energy => (here it comes, dundundun....) More transparant!! Than we'd also need a barber, tattooist, etc... so you can grow mustaches and place tattoos on your toon. Anyway, heh, you'll see that my proposal is probably impossible to program for the most part.
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The final bugfix patch is released! Click here for the latest Titan Quest patch 1.16 |
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Yeah, I was just thinking of some cool skins that partially or totally utilize transparency.
![]() It's a cool idea though. It'd be awesome if we could get mesh changes through oneshot items like allskins uses dyebottles for. My gf and I were browsing through the meshes, and looking at all the cool npc meshes. We were talking about making a new wig vendor at every major city who sold helmets with new hair styles, like the allskin mods does for skins. But, instead of them just being decorative, they would also be the same functional helmets you could buy from nearby vendors, just with the hair mesh instead of the helmet mesh. For example, instead of buying that turanite veil of manasauce that gives you 100 armor and +200 to your mana, you could go to the wig vendor and by the turban wig of mana sauce that gives you 100 armor and +200 to your mana. Dig? Just have them generated with affixes like normal headpieces, but just with cool hair meshes. ![]() Of course, new skins could be made for different hair colors for each style, not to mention I could make a transparent enabled mesh for each hair style so that people with transparent skins could have hair to match, etc.. Anyway, it would take more time than either of us has. While I could just copy all the existing hats and do some mass renaming and mesh swapping, I'd still have to manually make all the loot tables and vendors and bitmaps for the new hats. It's at least a week of my modding time, and I just don't have it to spare. ![]() |
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