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vivienne
If you are really into mesh changing, you can include this, not sure if this (red gown) the mesh you used. Those are original not skinned yet. The one in right uses other mesh but needs retouches on face, too big for the helmet. ![]()
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Check my Female Skins,Male Skins Great Skin Collections -skins for dummies-, All Skins Mod[center] |
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Hi vivienne, no probs with time. Trying to make your blond hair work with most helmets will already be quite a challenge
![]() What I asked was just when you can, create just 1 (one) black hair and red hair example. It may be now, it may be months from now... nobody is pressed for time here ![]()
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Fantastic work Vivienne !!
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************************************* Always want to use skins but don't know how ?? Skins for Dummies ************************************* Got bored of TQ Main Quest ?? Try the Lilith Custom Quest Lilith v1.0 available NOW !!!
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lufe
Hi, lufe ![]() Indeed, it has understood! The color of the hair is important. I made its blond hair by processing this child's tex file because it had seemed that it looked natural without the trouble in the game. ![]() Similarly, I think that you should make it by using the original one to make it look natural without trouble in the game. I think that I only have nothing but to lower the chroma of an original thing for black hair when thinking about the work efficiency. I think it is good only to raise the chroma of an original oppositely thing for a red hair. ![]() Download I made three kinds for the time being. Are these OK? The helmet sold to Helos was put up. If there are some demand, please let me know ![]() |
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Hey there,
I checked these awesome skins yesterday and found three "little" issues... Just to let you know: 1.) In installation notes for the skins with long dress (I checked only queen and the dress one), there is you gotta put the folders to TQ installation folder, but when I did that, it scr*wd my characters' appearance (BIG head and cra*py texture). So, I put it to IT folder (with same path as in readme) and it was ok. 2.) When you equip some large boots, like the ones from Neanderthal boyz, they go through the dress at the back side of the character. 3.) When you aim your view at the center between girl legs (lol, that sounds really funny and pervert when I am reading it, hehe), there is some texture collision while the dress is moving... Otherwise the skins are REALLY AWESOME!!!!!! ![]() ![]()
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See ya, i.n.s.a.n.e ![]() [BETA VERSION] Death Effects Mod v5 with fanpatch 1.15:
http://www.titanquest.net/forums/mod...fects-mod.html PinkFrog's MASTERIES MOD+INSTALLATION GUIDE: http://www.titanquest.net/forums/228425-post1.html http://www.titanquest.net/forums/228669-post54.html Masteries Calculator: http://www.masteriescalc.wz.cz/ http://www.g7welcomingcommittee.com![]() |
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Vivienne, indeed I have a demand. In the course of doing the new AllSkins mod, I would ask you if it's possible to do the hairhelmet for these 2 cases:
Using your blonde hair femalepc01hairhelmet.tex, I mean this one: ![]() can you produce BLACK hair for this one above? And with the same model, can you please produce a RED hair? The color of red hair I'm thinking about is the same as in this picture: ![]() And lastly, if you could adapt one of your models to have the same skin color as the woman in the model above, it would be awesome. If this is too much work, never mind. You see, this is because truly red-haired woman have normally a very specific skin color (as it can be seen above).
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Last edited by lufe : 06-24-2008 at 03:37 PM. |
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