Register Modifications Contact Us

Titan Quest


Go Back   Titan Quest Forums > Modding Titan Quest > Modifications and The Editor > Skin Modifications
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read



If you are having problems logging in, send a mail to webmaster@titanquest.net and we'll try to sort something out.


Reply
 
LinkBack Thread Tools Display Modes
  #21 (permalink)  
Old 10-13-2007, 12:11 AM
DirtySanchez's Avatar
DirtySanchez
[User Offline]
Telkine
 
Join Date: Aug 2006
Location: Oregon, USA
Posts: 4,905
Default Re: New graphics for Easter Egg items

It's very simple once you get the hang of it. How many items did you want to change? If it's not a whole bunch, post up a list of what you have and what you want them changed to and I can do it this weekend sometime for ya. It'll be easier then me spending an hour typing out exactly how to do it.
Reply With Quote
  #22 (permalink)  
Old 10-13-2007, 01:47 AM
OoALEJOoO's Avatar
OoALEJOoO
[User Offline]
Warrior
 
Join Date: Mar 2007
Posts: 242
Default Re: New graphics for Easter Egg items

The other way out is opening their textures and making the items transparent (invisible).
Reply With Quote
  #23 (permalink)  
Old 10-13-2007, 01:50 AM
DirtySanchez's Avatar
DirtySanchez
[User Offline]
Telkine
 
Join Date: Aug 2006
Location: Oregon, USA
Posts: 4,905
Default Re: New graphics for Easter Egg items

Quote:
Originally Posted by OoALEJOoO View Post
The other way out is opening their textures and making the items transparent (invisible).
Well then you'd be naked, which is cool but that is a lot of work.
Reply With Quote
  #24 (permalink)  
Old 10-13-2007, 05:37 PM
Koz
[User Offline]
Citizen
 
Join Date: Jul 2006
Posts: 75
Default Re: New graphics for Easter Egg items

Well, I want to change all of the Easter Egg item sets. Is that too many? Also, will these changes have any effect on running mods (like xmax) or TQVault?

As for what these graphics should be turned into, I don't really care, just any items from the game is fine. I had thought it might be cool to use the graphics from the "yellow" sets that you get when you "unlock content". At least then some of those graphics would actually see play. But really, any graphics would do as long as they aren't "goofy".

Koz
Reply With Quote
  #25 (permalink)  
Old 10-13-2007, 09:23 PM
I_Raps's Avatar
I_Raps
[User Offline]
 
Join Date: Jul 2006
Posts: 2,244
Default Re: New graphics for Easter Egg items

Step-By-Step

Step One: Learn to use the Toolset: http://www.titanquest.net/forums/gam...ork#post167745

Step Two: Open ArtManager and make a mod. Import the records you want to modify; they are in the \xpack folder and have names beginning with z; for example, Blackbeard's Booties are records\xpack\item\equipmentarmor\greaves\z_pirate 01.dbr

Step Three: Edit in the changes. You want to change the textures and meshes under Armor Parameters/Weapon Parameters, Item Parameters, and Actor Variables. Just copy in the entries from some other item of the same type.

Step Four: Make your mod run in the Main Campaign: http://www.titanquest.net/forums/mod...ain-quest.html
Reply With Quote
Reply


Thread Tools
Display Modes


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 05:07 PM.


Powered by vBulletin® Version 3.6.12
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
Titan Quest Forums are not affiliated with THQ/Iron Lore.