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Yes i have yet to try a str based soothsayer, but the reason to put on int and use staffs is that you can easily buy one with +nature/spirit, pet bonuses or recharge...and thats all you need
Few more things to mention regarding equipment 1. Mana pool - you will very rarely deplete it 2. Resists - wont have problems with that. your main goal is to not agro monsters farming is also quite useless, cause most of the items you find will end up sold. on xmax i feel deathchill too dangerous - it agroes like hell and range isnt very good. Looking at the whole deathchill tree, only RoT is worth spending points for a soothsayer. But to lower those nasty archers' damage you have to reach them and have better range on deathchill, which means maxing deathchill as well. So why maxing 2 skills when you only need 1?:/ points are better spent elsewhere IMO |
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well, yes +9 to all makes the difference
and i do activate RoT separatley from deathchill with the fan patchspear and shield is interesting - means you pump str and dex and you benefit from wolves buff....but so you can do with a champion or ranger with greater effect. i didnt think spear and shield for soothsayer would be good, but since you say so i might just well give it a try ) cheers |
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I merely use the spear for the +1skill, any other +skill weapon would do really. But there's not that many weapons with +1to all skills, so...
And I could equip the spear because I already buffed my dexterity for wearing SBC's (and ofcourse the added DA is nice too). The spear isn't doing too much damage - perhaps I'll trade it with a more useful weapon if I can find another source of +skills (still looking for Erebus +2 charm, Revenant armor/helm and +1boots). I also equipped weapons with granted skills, that was fun. But granted skills aren't very useful... |
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