Titan Quest


Go Back   Titan Quest Forums > Titan Quest > Skills
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read



If you are having problems logging in, send a mail to webmaster@titanquest.net and we'll try to sort something out.


Reply
 
LinkBack Thread Tools Display Modes
  #11 (permalink)  
Old 06-16-2008, 05:31 PM
Bukikekh
[User Offline]
Warrior
 
Join Date: Oct 2007
Posts: 148
Default Re: Diviner build

Quote:
I know a lot of people are hard on Arcane Blast--I personally love it for the splash damage. Maxxed out, one shot will hit a cluster of 3-4 enemies no problem, which is a great way to carry your damage and (more importantly for me) your item effects; poison, resistance reduction, slowing, extra vitality damage from rings and whatnot all carry in that splash (unlike stupid scattershot arrows, which don't).
Are you sure it carries those effects (I am most interested in the resistance reduction)? If so, it's "a scientific breakthrough of the afternoon" (IT crowd).
Edit: Ah, I just realised you mistaken arcane lore/blast... I guess noone is hard on arcane lore for staff users, it's a must have with ternion

Last edited by Bukikekh : 06-16-2008 at 05:35 PM.
Reply With Quote
  #12 (permalink)  
Old 06-16-2008, 05:40 PM
Irma2
[User Offline]
Elemental
 
Join Date: Jan 2008
Posts: 567
Default Re: Diviner build

I wouldn't max Premonition as a mage. Casters don't use OA, and a % boost to DA isn't going to help much for a toon with around 170 Dex and cloth armour. Your DA is going to be be abysmal anyway.

With all the skill points you have spare (I'd leave DW at 1 point and take Chaotic Resonance out completely), I'd max a second Trance. There's nothing against using ToW and then switching to ToC situationally, or vice versa.
Reply With Quote
  #13 (permalink)  
Old 06-16-2008, 09:18 PM
Munderbunny's Avatar
Munderbunny
[User Offline]
Demi God
 
Join Date: May 2008
Posts: 1,475
Default Re: Diviner build

Quote:
Originally Posted by Bukikekh View Post
Are you sure it carries those effects (I am most interested in the resistance reduction)? If so, it's "a scientific breakthrough of the afternoon" (IT crowd).
Edit: Ah, I just realised you mistaken arcane lore/blast... I guess noone is hard on arcane lore for staff users, it's a must have with ternion
Yeah, oops. I think this explains why I thought everyone was hard on arcane LORE. I'm always thinking, "What, are you high?!?" I had only 1 point in ternion until I maxxed out arcane lore.
Reply With Quote
  #14 (permalink)  
Old 06-21-2008, 04:17 PM
Craig321's Avatar
Craig321
[User Offline]
Warrior
 
Join Date: Jun 2006
Location: UK
Posts: 114
Default Re: Diviner build

Thanks very much for the help everyone, I'm really enjoying my Diviner at the moment

Still a bit stuck on where I should be putting my stat points though. All in int? 2:1 int/dex?
__________________
Reply With Quote
Reply


Thread Tools
Display Modes


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 04:26 AM.


Powered by vBulletin® Version 3.6.11
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
Titan Quest Forums are not affiliated with THQ/Iron Lore.