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Any work good personally I would take vampirism or Chrono with close combat. (If you planning on making a char with each of the difference masteries I would take vampirism with close combat as vampirism best with CC).
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I would also throw in a vote for Mysticism, if you like using shields. A couple of self-healing abilities, a shield slam, and White Flame is a decent addition to your arsenal seeing as it does multiple types of damage, and lowers damage resist when you grab the synergy.
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Masteries - Fan Patch Project |
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Ok recommend getting early Injection (roughly 75 dpt for 6 skill points)/Battle Aura (64 dpt for 12 skill points), regardless it owns in normal Injection preferred due to its higher damage. (dpt = damage per tick)
For S&S combo this I think is good. Duel wield this. You got a few extra to spend as you wish. Last edited by The Rock-man; 04-19-2009 at 01:45 PM. Reason: Fixed S&S tree in link |
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Wow, thanx for your fast reply. S&S stands for shield and spear? So you recommend to max injection in normal/battle aura? Because in masteriescalc it was 0 skillpoints in both link ^^.
What do you suggest with both ways s/s and dw to left mouse / right mouse skill. Sorry for my newbie questions. Last edited by Bangladesh; 04-19-2009 at 12:30 PM. |
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NP Bangladesh what I meant was get injection up for normal mode then take your skill points out later on when it not effective (should of made it clearer).
S&S is sword and shield (really 1 weapon + shield). Endorphin is the left mouse button skill, you get damage resistance from it so you always want this charged up + it gives +% move speed (important as no charge type skill, unless you take Spartan thrust on the S&S build). Right mouse button is your choice S&S maybe shield attack on right mouse button. Last edited by The Rock-man; 04-19-2009 at 01:50 PM. |
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