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There are chances NOTHING will happen. It checks for EACH one I believe to see which it uses. Not sure of the order of priority, but each one is a different affect. With so many chances however, the rate at which it occurs will be more than an individual affect occuring but NOT the sum of them all.
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Max em out and test it.
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The Specialists-Single Mastery in X-max (normal): Warfare - Epirus; Hunting - Epirus; Spirit - Rhodes; Nature - Thebes; Storm - Ambrosus; Defense - Sais; Dream (Jaden level 39, zero deaths) - Epirus; Earth, Rogue - unstarted |
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I know for a fact that in regular TQ it is impossible for 2 procs to go off at the same time and that it does it lottery style eg defense has 3 x 20% procs so 1-20 proc 1 21-40 proc 2 41-60 proc 3 61 - 100 no proc (or if warden then volley and gouge fill up the remaining slots).
I have tested warden and though I eventually removed gouge because the animation slows you down with everything maxed there is always a proc. Otherwise there would be a .8^5 chance that there is no proc on a warden and that does not happen!
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The Specialists-Single Mastery in X-max (normal): Warfare - Epirus; Hunting - Epirus; Spirit - Rhodes; Nature - Thebes; Storm - Ambrosus; Defense - Sais; Dream (Jaden level 39, zero deaths) - Epirus; Earth, Rogue - unstarted |
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So we have a 100% proc rate with the skills maxed. On one hand, this seems really strong. On another, that is a lot of skill points going towards melee procs that may or may not be better spent elsewhere.
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I have an Exterminator and these attacks are REALLY strong. but the killer skill is endorphin. Combined with alchemy you get some really really ridiculous defensive skills and speed boosts. I am in act 1 legenday with 0 deaths and I can take down hydra alreay untwinked (level 50) quite easily. Of course this was helped by the lucky find of a sapros on the way there
![]() Very very strong combo. |
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Quote:
Its more than 100% chance when maxed and since you cant have more chance of something going of than 100% you got points you can take back, as these etc points only effect the balance of procs happening, and so you be better of taking a point out of the weaker one. |
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