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Old 07-29-2006, 06:13 PM
jakob_karlstad
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Default Calculated Strike question

Hey, I'm about to multiclass my hunter with the rogue class, and I wonder if calculated strike work with none-standard attacks such as marksmanship/puncture shot/scattershot.

General comments about the build would be cool, although this is mostly a build to have fun with. I know it really lacks in defence, but I'm curious of how it would work. In this version I kinda assumed that calculated strike works with punctureshot/marksman.

http://www.titancalc.com/TitanCalc.a...0-0-0-0-12-2-0

Oh, and calc strike does come with a 25% chance, right? It's not like you "hit, hit, hit, CS!, hit, hit, hit, CS!"?

Last edited by jakob_karlstad : 07-29-2006 at 06:27 PM.
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Old 07-29-2006, 06:36 PM
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ArcaneX
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No its like : hit, hit, hit, CS!, hit, hit, hit,CS
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Old 07-29-2006, 06:38 PM
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Ohh and marksmanship is a skill that isnt pasive > how do yu plan to yuse CS & Mark at a same time ?
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Old 07-29-2006, 06:43 PM
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And my thoughts about the bild.. well i didnt liked it. U are going to use bleed dmg ...... well in the end game ( in epic already ) bleed sux a lot and i think same goes for psn. Brigand ( melee / bow dns trealy matter ) should Concetrate on pierce dmg. So respec those pnts , as yu can have an uber buff CallOfTheHunt and same power debuff StudyPrey. With my Brigand 34 lvl( melee ) i have 4.500 max dmg- and hes mostly in crap ekip>
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Old 07-29-2006, 07:15 PM
jakob_karlstad
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Hmm allright. But if posion and bleed suck at later game, what is the point at multiclassing rogue/hunter? I was looking for an archer build with great DPS, so perhaps I should really be going for a ranger instead?
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Old 07-29-2006, 07:25 PM
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insane pierce damage is the point, both rogue and hunter are great at enhancing your pierce damage. also hunter is the best addition if you use traps.
only poison damage sucks, mandrake and nightshade are awesome.

if you want to go archer, by all means head to ranger
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