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I agree completely... to totally abandon a game like this, who's to say the next game I buy from them won't be abandoned also? why spend hard earned money on something they just abandon like that?
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Hey, I'm just telling it like it is.
I don't buy games with the EA logo on the box either, and I haven't since they started their closed server crap. They (EA) just released a list of about 20 titles that they're closing the servers for. What happens to the people who actually still play those games? They won't be able to anymore because you NEED the EA servers to get your game profile from. What's going to happen in November when the Battlefield 1942 servers are closed? Next summer when the Battlefield 2 servers get closed? Next fall when the NFS Carbon servers are closed? The point I'm trying to get across is that people will choose to ignore certain publishers and/or developers for reasons THEY feel are valid. For me, SUPPORT is the biggest. If IL finds a new publisher for their next title, I'll probably look at it. If they stick with THQ, I'll know they don't give a rats arse about their rep, and I'll give 'em a miss. All that being said, since my last upgrade I haven't experienced a lot of RB, but in our group we've found 10 or 12 really annoying bugs that should never have made it to production. All of these bugs were introduced with the expansion (RB, invisible party members, disappearing auras, etc). I don't believe that TQIT got ANY QA testing before it was RTM. With the number of bugs that are there, it couldn't have been. |
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Remeber that Iron Lore made this bugs and other things not THQ. Why THQ would care and fund IL especialy when TQ is not on high prior on this publisher list ><. We can just hope that IL care about there clients and has some honor
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Last edited by Smash; 09-24-2007 at 06:20 PM. Reason: grammatic TT |
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Also, it's not that IL made the bugs, it's more likely that THQ set an unrealistic RTM date and forced IL to rush things. What suffers when things are rushed? QA testing. The RB problem should NEVER have made it to market. If any testing was done on hardware that aproached minimum requirements, they would have seen first-hand how horribly impossible it is to play when RB'ing your way through an intense fight. Yes, THQ has a responsibility to fund and support a product THEY produced. |
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Further more, if IL REALLY wanted to mend the IT patch situation, they certainly would/should use the "Warhammer" contract against THQ for all it's worth! After all; their reputation is most certainly on the line... |
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That was cute though... Quote:
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<people laugh in the background and suddenly stop with a sharp glance by Whisk33 who also recognizes the futility> NO ONE (not enough) CARES ABOUT TQ. TQ is IL's first project. You can be sure that Medirra will have a copy unopened on a bookshelf some where. You can be sure they (IL) want TQ to be perfect and likely will put much of their own time into i.e. Medirra STILL CONTINUING to post here. THQ wants to make money. Thats what they do. They produce games in the hopes of making money. Think of it like the Music industry... Labels = producers Dev = Bands. Bands can shop out their songs/games, but once they are on a label they will play what they have to by their contract. The whole, "Well I'm not going to play" thing only works when you have something that everyone wants. Right now IL is just the winning bid on this Warhammer game which I still need to look into..
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LOL. Point taken... Yet, I'm sure IL has more people working for them than just those "on the floor" doing the work. Their management are likely just as interested in money as THQ are, and probably knows that if their reputation is seriously drawn into the mud, money would be harder to come by...
Also, most money loving investors hate having their money disappear, and if their reputation goes down the drain that's usually just what happens. However, as you subtly and between the lines pointed out, a few whiners on this forum is FAR from being enough to make that happen on a massive scale. 10 less buyers from this site doesn't scare anyone... However, if "Warhammer 40.000" eventually suffers from lack of support the way TQ does, then a few more will care. And maybe yet a few more if the story repeats itself the next time around too. If suddenly the right person cares, someone with, say, a massively read gaming site between their hands, and they started writing bad things about them, then all of a sudden quite a few would care... Then maybe something might happen. People are getting more and more aware of the music industry as well, which you pointed out as a reasonable comparison. We're beginning to get fed up with DRM, copy protections and (for some) over samplification causing reduced music quality on high end stereos. It's come to a point where the music industry are the ones whining about not enough sales, and so on. We, the consumers, do, point of fact, hold all the power in our hands - without us neither the music or the game industry would survive. But one barking dog is rarely enough to wake the whole neighborhood... 10.000 dogs, though. Until then, what can we, the few who actually DO care for TQ and want it to be all that it possibly CAN be, do? Just shut up, or try to use our voice in whatever way we see fit, in a hope that it might help somewhere down the line? Personally I choose the latter, fairy wordly as it might seem... |
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