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  #21 (permalink)  
Old 06-09-2007, 06:55 PM
neighborlee
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Citizen
 
Join Date: Dec 2006
Posts: 49
Default Re: howto create new quests

Quote:
Originally Posted by PinkFrog View Post
ahh... now that's good news.

I'm sure it was just the TQ-Editor-Troll. He keeps bothering us from time to time.

So, here you go! Keep up the good work.

And i'm surely looking forward to seeing some stuff!!

PS. the water is nice. But i hate the rivers.... maybe i just dont know how to make them properly. But i dont think its possible to actually make it go down-hill. Which is strange.
Anyway... if you're stuck somewhere never hesitate to ask... and maybe i can even help next-time... hehe
Rivers could not be easier, for me its the confusing art manager where I have to copy and paste basically and remove and insert,,,other editors make this amazingly simple as I just drag and drop onto terrain and edit from there but I realize everyone has their way of doing things.

I hope next time the devs consider making all this under one unified app and I doubt I am alone in this view.

cheers
nl

Last edited by neighborlee : 06-10-2007 at 05:41 AM.
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  #22 (permalink)  
Old 06-25-2008, 11:44 AM
hiscosmicbunny's Avatar
hiscosmicbunny
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Elemental
 
Join Date: Apr 2008
Location: Somewhere over the rainbow, UK.
Posts: 566
Default can you help?

Hallo pinkfrog and neighborlee. I've been reading through this thread on the quests, and it could be useful in creating characters that talk in my mod (the sixth tablet).
Although I am using 7 tablets with text to read on them, using the name tag as the player gets close. I find talking to a lot of people boring in the classic D&D games.
I have a problem and it's this, and I wonder if you can help..
I am trying to set up a quest thing.. it's simply a matter of getting a s...ding lever to open a s..ding door, but I cant do it. I know it's possible because I was experimenting last night and did it by accident, pulled the lever and the door opened, then 3 hours later I still cant do it.
The quest added to my quest file is xsq06 on the XPACK, with xsq06 lever a and b and xsq06 leverdoor a and b all placed on the map. When my character approaches the levers or doors, the doors are opened before I even get there, coz I can here them open. If I can sort this out, it will open up the other quest items, if I can figure out how to do it. I cant' find a tutorial that is specific to this, it's all about triggers and bosses and that, and I'm not bothered with that..
neighborlee, are you still making this mod?

Last edited by hiscosmicbunny : 06-25-2008 at 11:47 AM.
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  #23 (permalink)  
Old 07-30-2008, 11:21 AM
apricot507's Avatar
apricot507
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Join Date: Jul 2008
Location: a jungle... really...
Posts: 44
Default Re: howto create new quests

if you don't have TQIT try to download them from the wiki website. They crash a lot less. I've uploaded them in the last week, and it's not much of a copyright infringement since you can't do much with just the tools if you don't own the actual game. THQ should have thought about this before and publish their tools online.
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