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Old 01-16-2010, 10:31 PM
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Default Bugs (v1.3 OLD)

Bugs for v1.3.
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Last edited by ShadowLAnce; 03-01-2010 at 08:24 AM.
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Old 01-21-2010, 09:41 AM
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Default Re: Bugs (v1.3)

I found a strange bug. Skill "Rot Skin", reduces the amount of hit points by 3-4, instead of 5.
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Old 01-21-2010, 10:25 AM
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Default Re: Bugs (v1.3)

The skill itself is fine, I'm guessing there's some math going on with all the +/- percent health bonuses.

For example 500 health -5 = 495, -20% = 396. Whereas if you do it the other way, 500 -20% = 400, -5 = 395. So depending on the order the game engine does the math there may be varied results.
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Old 01-21-2010, 11:40 AM
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Default Re: Bugs (v1.3)

You're right, just the game, used a different order of calculation. I think that you should, in the description of skills, noted in some way, that the number of points deducted, is similar to the number 5, but it doesn't always equal. Seeing the Path which has "% reduction in points of life", that skill deducted fewer points, than should be, can really be surprised.

Last edited by Skele; 01-21-2010 at 11:44 AM.
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Old 01-24-2010, 03:36 AM
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Default Re: Bugs (v1.3)

Not sure if this is intentional but the "shield of will" skill in the Venefici path slows down my character at the end of it's duration for about 1-2 seconds. Anyone else experience this?
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Old 01-24-2010, 05:11 AM
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Default Re: Bugs (v1.3)

Hmm, are you playing in very hard or insane mode? Is this consistently throughout a long period of time or just one instance?

I've never gotten that and there's nothing on the skill that should be doing that. Couldn't replicate it in my game. Anyone else get that before?
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Old 01-24-2010, 05:18 AM
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Default Re: Bugs (v1.3)

I'm playing standard actually. I'll test to see if it's in very hard and insane. And it's consistent, each time I use the spell.

*Edit* To clarify, if I use the spell Force Javelin immediately after Shield of Will the animation is very slow for the next one or two casts of Force Javelin. Regular staff attack is normal, and running speed is normal using Shield of Will. Tested on standard and very hard with same results.

Last edited by mrfreckle; 01-24-2010 at 05:27 AM.
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Old 01-24-2010, 06:32 AM
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Default Re: Bugs (v1.3)

Ahh! Okay, I thought you were talking about movement speed.

Yeah I replicated this, it has something to do with the buff ending right when you cast force javelin. So it may be a hard-coded game bug. Will do some more troubleshooting and see if I can fix it
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Old 01-25-2010, 04:39 AM
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Default Re: Bugs (v1.3)

Starfall also suffers from the same slowdown as Force Javelin when cast right after Shield of Will, both work fine if cast during Shield of Will. The problem also occurred right after the duration of an ensnare net from one of Nessus' minions, noticed the problem twice when using Force Javelin (haven't been able to time Skyfall to test it.)

Also, right before I wrote this I was fighting Satyrs and cast Skyfall (from RMB) and TQ just closed and I was at the desktop in less than a second. Seems to be the same problem as Sooty had in the Technical Issues Forum.
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Old 01-25-2010, 05:00 AM
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Default Re: Bugs (v1.3)

great lol. Hows your system? like high-end, sorta low? Getting slow-down in titan quest?

I'm beginning to suspect its from the 30 projectiles on lower-end systems. May need to redo the skill
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