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  #1 (permalink)  
Old 03-06-2007, 06:15 PM
Whisk33
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Default Patch 1.3 Questions

We used to have sections dedicated to the patches... they are gone so I am putting this here.
Patch 1.20 totally destroyed the Monster Lure in the hunt mastery as well as the aggro of the CD have these been restored in the new patch. There was no mention of them in the pacth details, but they never said they were breaking them also...

They said they rebalanced study prey... what does that mean? what did they do to it? Did they reduce it more?

any other questions people have about the patches?
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Old 03-06-2007, 08:05 PM
Spyrus
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Default Re: Patch 1.3 Questions

TQVault works with 1.30 or other mods?
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Old 03-06-2007, 08:24 PM
Whisk33
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Default Re: Patch 1.3 Questions

Quote:
Originally Posted by Spyrus View Post
TQVault works with 1.30 or other mods?
Usually the vault get updated within a week of the new patch release. It might be a little longer since they might need to do one for the patch and another for IT. All mods should work as usual with TQvault. I havent tried it out yet though. I'm just speaking historically.
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Old 03-06-2007, 08:28 PM
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~V~
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Default Re: Patch 1.3 Questions

Quote:
Originally Posted by Whisk33 View Post
Patch 1.20 totally destroyed the Monster Lure in the hunt mastery as well as the aggro of the CD have these been restored in the new patch. There was no mention of them in the pacth details...
Good catch - we did in fact fix a bug with the agro rates on those two "pets".
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Old 03-06-2007, 08:37 PM
Whisk33
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Default Re: Patch 1.3 Questions

~V~ I just wanted to say, I have some serious Man love for you. This is going to help me out big time.
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Old 03-06-2007, 08:39 PM
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Default Re: Patch 1.3 Questions

Quote:
Originally Posted by Whisk33 View Post
~V~ I just wanted to say, I have some serious Man love for you.
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Old 03-06-2007, 10:50 PM
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Default Re: Patch 1.3 Questions

my game updated when i tried to go online , when it finished , my game minimized to desktop to install , about half way through i got an error and that was that

im running TQ VAult and TQ defiler with constant daytime running .

+ also the the topless female mod , who 99% of the time is fully clothed

any suggestions

GW
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Old 03-06-2007, 11:31 PM
Spyrus
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Default Re: Patch 1.3 Questions

Something i notice with me juggernaut is that some skills that are activated
e.g. earth enchapment or battle awareness sometimes are not visible under
health/mana bar.It happened once when turning to colosseus form i remember and in other occasions that i did not something with my skills.
Also i think that monsters became more powerfull.
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Old 03-07-2007, 03:55 AM
Whisk33
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Default Re: Patch 1.3 Questions

@Gwarrior did you try to update while running the 3rd party program? Turn them off and try running the update without any other programs running. Think about it. Vault and Defiler are like having a hand inside your engine holding things open and closed when they arent "supposed" to be held. The Update is trying to transform the inner workings of things. It makes sense that it would mess things up.

@Syprus It may be silly to ask but, were your skills turned off by a mage of some sort? The mages in Olympus have skills that can turn your buffs off. Make sure that did happen. Also can you confirm that the skill indeed turned off and is not simply not showing an icon? Things like this help to ensure that the devs know exactly what the problems are.
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  #10 (permalink)  
Old 03-07-2007, 08:39 AM
bug
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Default Re: Patch 1.3 Questions

Yeah, I'm curious about the study prey too. How was it 'balanced'?

And what was changed about Monster Lure and CD?
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