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Since 1.11 my character is getting 'stuck' more than I've noticed previously (though admittedly I haven't played melee much since 1.08 so it could be from there)
By 'stuck' I mean you click to move or attack and the character simply stands still, sometimes happily swinging away at a mob just out of reach. If you click somewhere else on the screen (usually in the other direction) it will move fine. Pathing ? |
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Strange, but I've also notice this behavior. The game ran pretty much flawlessly until this latest patch.
addendum: My problems could be more accurately described as "stuttering" or "freezing" of the character and game environment. Again, this was not a previous issue.
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HP Compaq Mobile Workstation nw8240 Pentium M 760 2.0 GHz | 15.4" TFT WSXGA+ | 2GB DDR2 533MHz | ATI FireGL V5000 128Mb DDR3, Driver Version 8.133.1.1| 80GB 5400 rpm HD | 250GB 7200 rpm HD | Multibay II DVD+/-RW drive | XP Pro SP2 | DirectX 9.0c Last edited by rah_pillage : 07-30-2006 at 04:17 PM. |
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Mee too! (raises hand).
This is causing major problems with one of the epic bosses who has at least three types of one-shot kill. I'm having trouble reliably avoiding them all for long enough to kill it. Anthony |
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