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  #21 (permalink)  
Old 09-14-2006, 07:41 PM
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formace
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Default Re: Developer Requests Quest Editor Suggestions

Quote:
Originally Posted by DKondor View Post
Hi...



I know that a lot of you have been using our Quest Editor for a while now and some of you have made some really nice mods using it. (of the ones I have played / seen -- my personal favorite is currently MaDMans "Under Attack" -- I love the human battles)
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  #22 (permalink)  
Old 10-04-2006, 08:21 PM
moredhel
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Default Re: Developer Requests Quest Editor Suggestions

having more graphical options would be nice, so that low spec pc's can run it smoother, for instance anti-aliasing settings (x2,x4 etc),no shadows

not sure if this has been mentioned, sorry if it has.

EDIT: if there was a .ini file in the TQ root with all the settings in, then it would be easy to change, though i don't know if that would be possible to implement now.
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  #23 (permalink)  
Old 04-10-2007, 10:23 AM
Darkarbiter
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Default Re: Developer Requests Quest Editor Suggestions

Quote:
Originally Posted by DKondor View Post
Hi...

My name is Dave and I was responsable for using the Quest Editor. Besides all the actual quests and quest log, the Quest Editor was used for a variety of things in Titan Quest, such as boss chest swapping, locking and unlocking doors, and most of the scripted scenes -- such as the Satyr Attack on the first bridge, the Athens Stairs Battle, and the Cyclops Battle.

I know that a lot of you have been using our Quest Editor for a while now and some of you have made some really nice mods using it. (of the ones I have played / seen -- my personal favorite is currently MaDMans "Under Attack" -- I love the human battles)

I would love to see what kinds of features you would like added to the Quest Editor. While I can't *promise* anything (these decisions are not in my hands), it would be great to have a wish list from you all. 8 )

Is there any thing that you would like to do using the quest editor that you can't currently do, or are there things that you can do but you wish there was an easier way to do them? Are there any commands that you feel don't work they way you think they should?

Thanks a lot and I look forward to reading your responses.

NOTE: This only applies to the Quest Editor and not the Level Editor or the Art Manager
Please allow the quest editor to detect what mastery and what class (which 2 masteries) you have choson. That would be great.
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  #24 (permalink)  
Old 04-11-2007, 01:52 AM
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Default Re: Developer Requests Quest Editor Suggestions

Congratulations, you just posted a response to a post that's 8 months old.
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