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  #11 (permalink)  
Old 04-01-2008, 10:10 PM
Hyperion˛'s Avatar
Hyperion˛
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Default Re: [Release] "Masteries"

Really thx man!!

Why don't we do the list of the recharge time of each skill in the game?
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  #12 (permalink)  
Old 04-01-2008, 10:12 PM
Teknoflow
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Default Re: [Release] "Masteries"

I just played a vampire to level 5, and everything seems to be seamless in its implementation so far. I look forward to finding some of the custom items!

Hint: if you plan to go Vampire Way of Kain, don't start with it. Unless you want to constantly choke down potions...
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  #13 (permalink)  
Old 04-01-2008, 10:20 PM
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Default Re: [Release] "Masteries"

great mod, congratulations :-)

one question though - the 'ways of' are global? i can't turn on 'way of burning arrow' along with 'way of fire' even if they are from different masteries
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spear Haruspex (67) | xmax -100 recharge Elementalist (62) | bow Avenger (62) | Slayer (57) | Paladin (56) | Diviner (50) | bow Brigand (33) | Conqueror (18) | Ritualist (14) | xmax hardcore Templar (13)
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  #14 (permalink)  
Old 04-01-2008, 10:20 PM
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Default Re: [Release] "Masteries"

Quote:
Originally Posted by Hyperion˛ View Post
Really thx man!!

Why don't we do the list of the recharge time of each skill in the game?

If i find myself some time i will add the recharges to the site. The stats got changed a bit again during the last week anyway.


Edit: Yeah, the "way's" are global! But they are built with that in mind and pretty strong. Its like the "Dô" in japan: you can't follow several ways at once
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http://masteries.titanquestvault.ign.com

The mod-site for "Masteries".

Last edited by PinkFrog : 04-01-2008 at 10:37 PM.
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  #15 (permalink)  
Old 04-01-2008, 10:29 PM
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Default Re: [Release] "Masteries"

you could put the recharge times directly into spell descriptions
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spear Haruspex (67) | xmax -100 recharge Elementalist (62) | bow Avenger (62) | Slayer (57) | Paladin (56) | Diviner (50) | bow Brigand (33) | Conqueror (18) | Ritualist (14) | xmax hardcore Templar (13)
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  #16 (permalink)  
Old 04-01-2008, 10:38 PM
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Default Re: [Release] "Masteries"

So far so good! As a chemist I just had to start with alchemy. I think I'll add vampirism to be an Experimentalist!

Just got to Sparta and everything has been smooth. I did notice that the modifiers for the potions are in gray instead of blue or red. (i.e small health potion) Does not affect function however.

Pinkfrog, another thing that would be useful on the website would be info on what attributes are boosted by each mastery. Of course this can wait until after you take a much deserved break!

EDIT: Updated my sig. (End of third line of characters.)
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ClosetChemist's Army

Asteraea 24 Warden [xmax] ** Autolycus 27 Brigand [xmax] ** Boudicca 36 Warrior **
Estarra 69 Harbinger ** Karnak 33 Conjurer ** Lady Godiva 56 Dreamkiller [Naked Hardcore RIP]
Lykopis 55 Haruspex [Lilith] ** Mekira 52 Oracle ** Menas 27 Battlemonk [Masteries] **
Merekles 56 Slayer ** Paracelsus 20 Thaumaturgist [Masteries] ** Philoctetes 56 Ranger **
Rhetta Khett 34 Corsair ** Temujin 41 Conquerer


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Last edited by ClosetChemist : 04-01-2008 at 10:43 PM.
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  #17 (permalink)  
Old 04-01-2008, 10:43 PM
Hafnium
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Default Re: [Release] "Masteries"

This mod looks great, I think it's gonna suck up a lot of hours better spent on school.

I can't get it to work though, I've followed the installation guide, but maybe I'm missing something?

What I've done..

Created the folder "custommaps" in the Immortal Throne directory. Inside that is the "masteries" folder, with "database" and "resources" subfolders.

In the "Database" folder in the Titan Quest directory I have extracted the 7 files, so now there are 8 including the database.arz file. I've tried letting the 7 files remain in the "fx_textures" folder, but that didn't help.

When I start Immortal Throne and go into custom quests, there is nothing for me to select, so I can't get anywhere from there.

Any idea what's gone wrong here?

Thanks PF, can't wait to get started.

Last edited by Hafnium : 04-01-2008 at 10:48 PM.
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  #18 (permalink)  
Old 04-01-2008, 11:06 PM
nemhauser's Avatar
nemhauser
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Default Re: [Release] "Masteries"

you created the directory in the wrong place - look for titan quest - immortal throne in 'my documents/my games'
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  #19 (permalink)  
Old 04-01-2008, 11:09 PM
Drumle
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Default Re: [Release] "Masteries"

Thx al lot for this great mod
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  #20 (permalink)  
Old 04-01-2008, 11:09 PM
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Default Re: [Release] "Masteries"

Hafnium: You did everything right with the texture-files. They are not needed for the mod to run, though: it's only a cosmetic thing about some effects.

What probably went wrong is the custommaps-folder. It should look like this: C:\My Documents\My games\Titan quest - Immortal throne\custommaps\masteries\...

I hope it helps


sorry, i'm see you said it already, nemhauser ^^
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The mod-site for "Masteries".

Last edited by PinkFrog : 04-01-2008 at 11:11 PM.
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