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  #11 (permalink)  
Old 09-13-2007, 08:56 AM
mostal
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Elemental
 
Join Date: Jul 2006
Posts: 672
mostal is the epitome of generic
Default Re: [rel] Surviving Mod

Hi TheRadik,

I didn't play yet to your mod but it seem very good ! It’s great

Evil666 told me about the Epic or legendary level and Chests…
I think, you're using monsters or Chests directly in the game lile simple objetcs.
But you have to use Proxy – this is the magic word

Just for memory, a Proxy is a “box” that is containing monsters (many) or chests.
A proxy can be setting for using such monsters or chest following the difficulty level.

From Wiki here is the Idea

Proxies - Titan Quest Mod Wiki


The best is to edit a proxy from the game and you will understand everything

An object haven't to be "alone" because it will never change with difficulty!

Keep up good work
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  #12 (permalink)  
Old 09-13-2007, 06:01 PM
TheRadik
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Join Date: Aug 2006
Posts: 12
TheRadik is the epitome of generic
Default Re: [rel] Surviving Mod

Quote:
Originally Posted by mostal View Post
Hi TheRadik,

I didn't play yet to your mod but it seem very good ! It’s great

Evil666 told me about the Epic or legendary level and Chests…
I think, you're using monsters or Chests directly in the game lile simple objetcs.
But you have to use Proxy – this is the magic word

Just for memory, a Proxy is a “box” that is containing monsters (many) or chests.
A proxy can be setting for using such monsters or chest following the difficulty level.

From Wiki here is the Idea

Proxies - Titan Quest Mod Wiki


The best is to edit a proxy from the game and you will understand everything

An object haven't to be "alone" because it will never change with difficulty!

Keep up good work
Thanks, I will throw an ogle to seeing that I can do.

Regards
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  #13 (permalink)  
Old 12-16-2007, 08:37 PM
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Evil666
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Elemental
 
Join Date: Aug 2006
Location: Quebec, Canada
Posts: 588
Evil666 is the epitome of generic
Default Re: [rel] Surviving Mod

Just a little word TheRadik to tell you that I've played your mod in multiplayers rencently and it was a lot of fun !!

In my idea, your mod is in the top 3 mods available for TQ !!

If you've planed to make another one, keep us informed !!
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  #14 (permalink)  
Old 12-16-2007, 09:57 PM
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Viper_Sweden
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Join Date: Nov 2006
Location: Gothenburg, Sweden
Posts: 5,511
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Default Re: [rel] Surviving Mod

Awesome!
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