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Its actually a cool little mod, but it needs some fixing. I would love to see "Sacred" style death and gore but just a flash of blood at death time is cool with me. I wonder why tet666 wont update his.
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Hi all,
At first: Thank you using my mod Was working 1 week for it.. Sorry for my english if it reads a little bit broken, i am from austria.. In the forum i uploaded the Mod first i wrote that i would fix things if someone (using my mod) couldnt go on in the story of the game. The Bugs you found are graphical and didnt destroy any balancing or let you hang in the game. So my opinion for the little bugs: 1. I have/found no scrolling probs in game 2. white texts at some items dont disturb me 3. electric damage no visual effect; do you mean no effect if monster die or do you cant see the electric effect? 4. no footprints, dont know why this happens, i only modding creatures Die Animations and not groundtextures. I should look into my file again, maybe a mistake by me in importing file and editing the useless one.. For now i think thats not to heavy bugs, but i will try to fix it if i have the time or a new patch is coming and i will update my TQIT-BloodMod. greetings Fallout |
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Scrollings and Electr. Effect
Ok sorry, i see its a major problem, i will try to fix it. The Problem is the time i have. I made the Mod in my holiday and now i am at work again. Maybe i can do some fixing for this coming weekend (friday 6.4.07 - tuesday 10.4.07) I also will ask tet666 for help if i cant find any solutions.. greetings Fallout Last edited by TheFallout; 04-02-2007 at 08:47 PM. |
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Yeah well as Orrus mentioned bevore, Fallout needs to rebuild the database.arz for IT with the complete IT templates to get everything to work, that should fix the problems.
Last edited by tet666; 04-02-2007 at 10:58 PM. |
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Luckily I made a back up of the database files because the blood mod also broke the Temple of Marduk quest for the Sickle. The room wouldnt open until I replaced the org. database file with it and killed the chimaera again (after trying five times with the blood mod installed--room wouldnt open). Also, on a positive note, I noticed that the game runs smoother for some reason with the blood mod installed--odd.
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Hi all,
Tet666 wrote me that theres some templates missing and help me fixing ![]() I will fix it this evening! Thx Guys, thx tet666 greetings Fallout EDIT: I dont have the files in the working folder anymore.. The Bugfixes takes time, but i will do it again! greets Last edited by TheFallout; 04-03-2007 at 06:40 PM. |
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Further BUG detected:
For The Overlord secret quest: Sealed door wont open after installed bloodmod, nor with the proper turtle purple quest key.
__________________
Official Legendary Grim Dawn Contributor (Diablo III beater fan :D) |
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Info:
I have now edited half of the the BloodMod with the missing new Templates. Every Bug in the Mod should be gone soon (i hope)I will upload the file Saturday or Sunday this week. (Thx to tet666 who send me the link for the missing templates!) greets |
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