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  #381 (permalink)  
Old 03-14-2008, 08:37 PM
JudgeMan
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Default Re: [WiP] : Masteries

OH yes! "Technically" it's gonna be released this weekend! But I'm sure no one would be pissed if it was postponed a lil bit since it looks so awesome.
  #382 (permalink)  
Old 03-14-2008, 08:54 PM
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Default Re: [WiP] : Masteries

Quote:
Originally Posted by miagorme View Post
I like the idea of new masteries and skills in the OP, but I'm not reading 38 pages to see what's up. Is this an active project?
Hi there,

Yes, it is!

See this pages for more info.

http://www.fotoreflexion.de/masteries/
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  #383 (permalink)  
Old 03-14-2008, 11:12 PM
claudius
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Default Re: [WiP] : Masteries

Yeah in an earlier post they said that they are beta testing and depending on what they find it should be out soon. Soon unless a lot of fixing is found I imagine. Exciting!
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  #384 (permalink)  
Old 03-15-2008, 12:26 AM
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Default Re: [WiP] : Masteries

Let me tell you, it's all going well. There may well be a couple of surprises too.
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  #385 (permalink)  
Old 03-15-2008, 09:47 AM
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Default Re: [WiP] : Masteries

Hi Guys!

To be honest, it will not be released on saturday nor sunday, but not much later either
The reason is a good one, though: i.n.s.a.n.e. and i are in work-frenzy to find and delete as many issues as possible. And we reached the polishing-level already, where mainly cosmetic bugs or ugly effects are dealt with. This will improves the quality a lot, i think!

So, please watch out for news!
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  #386 (permalink)  
Old 03-16-2008, 10:54 AM
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Default Re: [WiP] : Masteries

go go go !
cant wait to enjoy the new masteries. u guys do a great job !
  #387 (permalink)  
Old 03-16-2008, 06:26 PM
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Default Re: [WiP] : Masteries

yes, a great job indeed - waiting patiently for the final version :-))

btw, i've got one developer question(s):

is it possible to make a playable skill out of monster's ability? (for example: hydradon's fire breaths, manticore's electric wave)

is it possible to make a playable skill out of player's passive skill? (for example: storm surge - can this lightning wave be casted like a normal spell?)


i guess it's possible, but is it much work? (i've studied some basic tutorial and i've successfuly made some custom items for testing so i know a little bit about the databases and records and the relations between the entries)
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  #388 (permalink)  
Old 03-16-2008, 06:35 PM
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Default Re: [WiP] : Masteries

yes it is. creating a custom .dbr(skill) is something like....painting(editing) on blank paper(template) and ur limits are the implemented caps and bugs :P
  #389 (permalink)  
Old 03-16-2008, 08:23 PM
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Default Re: [WiP] : Masteries

@ nemhauser: sure its possible. And as far as the storm-surge (and others) is concerned...wait and see
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  #390 (permalink)  
Old 03-16-2008, 09:21 PM
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Default Re: [WiP] : Masteries

PinkFrog, it goes without saying, if you want to incorporate the AllSkins mod inside yours, it's more than welcome.

The good thing about including the AllSkins mod in the first release is that it gets standard on the release Package, people have tons of skins available, and there will not be any incompatibility issues...

The AllSkins mod was actually not thought to be used only separately, but as a complement to other mods (and to the main campaign).

If you want to use it, I'll gladly give you the source. It shouldn't take long to incorporate it on your mod, I believe that something like 2 hours is all it takes (between reading, understanding and then changing the merchants to display all the skins).

If you don't know what it is, you can read about it here:

http://www.titanquest.net/forums/ski...od-needed.html
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