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You should be able to merge xmax with a custom quest if you have the extracted xmax files.
Take the monsters-XMAX.arz file from My Documents\My Games\Titan Quest - Immortal Throne\CustomMaps\monsters-XMAX, rename it database.arz and put it in C:\Program Files\THQ\Titan Quest Immortal Throne\Database (after backing up the real database.arz, of course), then use TQVault to extract the database. Put the monsters-XMAX.arz in this extracted database folder and put the folder in \My Documents\My Games\Titan Quest - Immortal Throne\CustomMaps\monsters-XMAX. Now, copy the new improved \monsters-XMAX folder to My Documents\My Games\Titan Quest - Immortal Throne\Working\CustomMaps. -------------------------------------------------------------------------------------------------- After all this, you should be able to join the xmax database to any other database.arz using the method PinkFrog outlines in message four of this thread: http://www.titanquest.net/forums/mod...ain-quest.html (method #2). -------------------------------------------------------------------------------------------------- I have not tried this because my computer does not like xmax at all - but it should work. I've done similar things literally dozens of times. -------------------------------------------------------------------------------------------------- [Edit] For those who haven't made use of TQVault to extract the databases, take note. TQVault extracts both the database.arz in C:\Program Files\THQ\Titan Quest Immortal Throne\Database and the one in C:\Program Files\THQ\Titan Quest\Database. You can route the extracted files to different directories. If you just want the xmax files and nothing else, you should replace BOTH database.arz's and do the extraction. Last edited by I_Raps; 03-14-2008 at 02:10 PM. |
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I have to admit that the thought of this new mod makes me drool! You guys
. Like everyone else in this thread, I am very excited about playing it and just wanted to let you know that you guys are awesome!
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RF! Long time no see.
![]() I haven't really tried any mods, but this would probably be one I would give a shot. ![]() Soul
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Author of the Defiler.NET. Get more information here or email me! Newest version of TQ Defiler is 1.1.3 released 3-09-10! |
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Hey Soul!
It has been a little while but I am back around. Its great to see everyone again and I will catch up with you on yahoo soon .
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Can't wait to see the completed version of this...Close Combat + Vampirism looks like it would be so badass
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Pfft... Construction + Chronosophy = Clockmaker
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