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Where did you download it from? Was it the official site? I'll be sure to test that when I get the chance.
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Masteries - Fan Patch Project |
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Yea, from the offiicial site! But anyway i fixed the problem myself and the map it's up and running now! Masteries are definitely much more fun with Xmax since some skills are really too powerful for normal TQ. Thx for yr help anyway!
Last edited by Ruri; 04-30-2009 at 11:45 AM. |
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Hehehe, no thanks needed, I didn't actually do anything XD
That's actually what I'm trying to fix, some skills feel too powerful, others just can't quite cut it. It's really bad when an early skill is epic, and a late-tree skill is one foot in the grave. I'm curious, what masteries are you planning on taking?
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Masteries - Fan Patch Project |
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I have read your thread about fixing up Masteries mod, good on you for doing that!
I don't know anything about programming so can't help you much there~ But you still have my full support nonetheless! ![]() I have taking up Alchemy and Construction since they are the 2 masteries I haven't really played before. This class is extremely strong early thanks to lethal injection and landmines, but like you've said i don't think this toon can really get pass legendary... well, you never know until you give a try i guess~![]() A personal request from me, PLEASE fix up the pets in my favourite mastery Bestiary!!! ![]() Get isao to actually USE his heal skill and make the turtle a REAL tank pet!! ![]() oh and the horse shouldn't die that easily too... |
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Bestiary was the first one I worked on before I actually started the whole project, and will probably be one of the last I finish up, honestly. Pet skills tend to need the most work overall and I feel like there are more pressing things to deal with than the pets. At the moment they're decent enough to make due.
Right now my biggest concern consists of the Way skills. I want to remove the exclusivity most of them, but that'll also require skill balancing to make up for stacking. Lemme tell ya, I knew this was going to be a lot of work, but I underestimated the amount of testing required XD Alchemy's going to go through some big changes. Hopefully people will use more than lethal injection :P
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Masteries - Fan Patch Project |
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http://masteries.titanquestvault.ign.com/download.html
All the links to the most recent version with xmax should be near the middle of the page there.
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Masteries - Fan Patch Project |
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how can I play both mods
, i started with xmax then back to main screen and chose masteries mod then i went to my game and nothing happened, normal number of monster and original skills ![]() help me, plz
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Shevchenko: lv 60 Ritualist Baresi: lv 62 Conqueror Nesta: lv 56 Champion Van Basten: lv 50 Harbinger Cafu: lv 45 Summoner Ambrosini: lv 42 Prophet Costacurta: lv 32 Elementalist Maldini: lv 44 Evoker Kaka: lv 32 Conjurer Pirlo: lv 36 Templar Pippo: lv 34 Warden Seedorf: lv 30 Spellbinder Khaladze: lv 34 Oracle Dida: lv 40 Soothsayer ( playing) Rivera : lv 55 Haruspex ( 2400 DA and 91% CAP, looking for a glove with 10% CAP) :D |
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