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I seem to remember in vanilla TQ, the "Focus" skill in the Defense tree would turn off (and unlock the reserved mana) if you for example switched to your bow, AND turn back on when you switch back to melee-and-shield.
I'm hoping that can be implemented for all the requires-an-XYZ skills, as it's a real hassle to turn them back on every time I change weapons and change back. In combat, I regularly engage with bow first to lure out melee foes, then melee them when they close. But when playing a Myrmidon, this can mean having to reactivate 3 skills. Sorry to whine, but it's annoying. |
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i got that too with my CC'er (just level 8 and i got the problem too already). Every time i switch my sharpened blade goes off. I only switch to carry more items before i need to go back to town, so i just said to myself i don't carry more in the 2nd weapon slot and just visit town again earlier.
But if you want to wear a 2nd weapon it can get very annyoing indeed. |
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That might be doable, but there is one big problem. You have to have a point in the dummy skill before Blade Honing could modify it, but if you can't interact....
The skill point would have to be granted automatically (in the malepc and femalepc dbrs).
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