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  #11 (permalink)  
Old 11-21-2009, 09:29 PM
Czacki
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Default Re: Plans for Lilith version 1.2

one quick question,

Will the Lilith/XXX versions include all the changes like, for instance, Occult's levelcap increase to 85 and the removal of annoying mind control from aphrodite's favor?
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  #12 (permalink)  
Old 11-21-2009, 10:00 PM
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jiaco
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Default Re: Plans for Lilith version 1.2

The merge program tends to use the mastery version to override Lilith, except in special cases. For level cap, I can say yes. For the other, I need to look into it as I am not familiar with it.
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  #13 (permalink)  
Old 12-01-2009, 04:58 PM
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Default Re: Plans for Lilith version 1.2

Sad news, maybe some day a funny story:

Me and my family built a house and are moving the day before xmas. Millions of things have to planned and executed in order to pull this off. For example, getting power to the house requires a guy with a bulldozer to drop the gains, then company A needs to be payed to pay company B to pull the cable, they will not do this unless company C contacts them first to say that you have a contract for power and company C requires company D, my electrician, to provide a certificate of conformity before they will start the contract.

In addition to power, I want network in my new house. I have tried to keep the same ISP and since any phone call to any company in this blasted county is non-free and a total hassle, I tried to use their website to perform the required paperwork. First step, plug in the new house. They have a special link on the front page of their site for people that do not have a phone contract already. I followed the 10 pages of this wizard, entering all sorts of info including all my bank numbers. Then on page 11 it says if you are moving, enter your moving code. So I fire up another browser window and find the moving section of the "my account" page and fill in that form. At the end, I have a number and plug it back into the last page of the other form. I then received 2 emails which seemed to state that both forms were a success.

Today, the 1st of December, I have no home network at my present house. I go to the neighbors and they have network. So I gear up for the phone calls from hell. There is a single phone number to call the ISP, but then there is a menu of 5 or more choices. I picked #2. Buddy on the other end says I did not fill out a moving form but that I filled out the cancel form, call #4. I call #4 and she tells me, violently, that I did fill out a moving form and since I did it November 27, and it is now December, I must have moved. I explain to her that they have not installed my new network in my new house, so how could I have moved? She says I need to call #2. Before I let her go, I ask if I can get network 1 more month at my current house. She screams at me and says that the house has been de-cabled. End of story.

Now, I call again, and obediently hit #2. The phone says less than a 10 minute wait. After 10 minutes, they say to try back later. I suspect they have caller ID and do not want to talk to me anymore, but I call again. This time, I get somebody else. I do not even try to talk to him about my current house, but remain fixated on getting my new house wired. He says, hmmm. thats strange, hold please, comes back after a short while and says there is a problem with "something" I need to call France Telecom. If FT can get me a line and a phone number, then I can call back and get network with them.

So I get FT on the phone and even they say, hmm... thats strange. But at least they took my cell phone number and said they would send somebody out there and call me back in 48 hours.

Anyway, the important part of this story for you all is: I can still work on Lilith, but I wont be online much.

Last edited by jiaco; 12-01-2009 at 06:47 PM.
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  #14 (permalink)  
Old 12-01-2009, 06:39 PM
numberouane
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Default Re: Plans for Lilith version 1.2

Welcome to France!

N°1
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  #15 (permalink)  
Old 12-06-2009, 10:45 PM
NorrYtt
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Default Re: Plans for Lilith version 1.2

This is kind of a stupid idea, but I think MIs should have an invisible modifier that lowers aggro radius of its respective monster.

For example, if I'm wearing a MI Revenant Crown then the skelemages won't shoot at me until I'm pretty close. If I have on both a MI Revenant Crown and a MI Revenant Plate, the skelemages won't see me until I'm basically in melee range.

It's because they mistake me for one of the their own. ;D
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  #16 (permalink)  
Old 12-07-2009, 06:25 PM
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Default Re: Plans for Lilith version 1.2

Jiaco, now that you are fixing the items and loots, could you put the fixes about the items and loot that the fanpatch did?, like the batrachos greaves, that still gives you the huge bonus of 40% DA if you have found them in Lilith, or the beast-type monsters giving demons'blood. I'll really apreciate it.

As i am here now, i'll ask two more things:
-Those little creatures in Sinister Underground that were demons in normal TQ campaign and in Lilith are beasts still drop Demons Blood Charm.
-The boars near Elendar drops other things more than the boar hide charm. Is this a bug?

Good luck with the network, Jiaco.

See ya.

Last edited by Abetillo; 12-07-2009 at 06:31 PM.
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  #17 (permalink)  
Old 12-08-2009, 10:47 AM
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Default Re: Plans for Lilith version 1.2

An update:

Not going to have network at home until middle to end of January. By conserving my old phone number, the ADSL company wont talk to me until the phone works in the new house.

I have all the loot proxies organized and ready to inject into the maps. I have started the organization process on MIs, and have everything ready to start in the Artmanager for this. Basically will rename and sometimes re-level the TQIT(fanpatched) MI drops to fit with existing monster types scattered about Jalavia. This way, when you encounter a Lilith monster, you will have the chance of getting a nice rare piece of loot that is from TQ's set of MIs, but it will not be called "Stonebinder's Cuffs" but something relevant to the monster that now drops it. All of this can be done in AM and will not require much map editing.

Then I will move on to relics and charms as there needs to be much work done on this department.

If I ever said I was planning a Christmas release, that was a lie. Building a house takes me away from work work every day and consumes all of my weekends ( modding time ). But the week after xmas, I will have a solid block of time to spend finishing these things up. Will not even speculate with months nor days for a release but 2010 is probably accurate.
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  #18 (permalink)  
Old 12-22-2009, 10:03 AM
lordslayer
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Default Re: Plans for Lilith version 1.2

Awesome!!

Can't wait to start another Lilith toon in the new version. I wanna give my thanks to jiaco for continuing work on this gigantic addition to TQ. I was really disappointed when mostal decided to quit on his project ... but this, this continuation, this is great, really awesome!

Great work jiaco and thanks for keeping Lilith alive.
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  #19 (permalink)  
Old 12-29-2009, 03:20 PM
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Default Re: Plans for Lilith version 1.2

From what I read it seem I jiaco is only doing the Lilith modified masteries? Or have I missed something?
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  #20 (permalink)  
Old 02-03-2010, 04:03 PM
Czacki
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Default Re: Plans for Lilith version 1.2

any news on 1.2 ?
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