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Monsters xmax
If you enter some code into unlock content, you'll get some item set. The stats are quite bad. What set you get depends on what code you enter. You can find these codes in the depths of teh internets.
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75 Harbinger || 70 Conqueror || 70 Conjurer || 70 Spellbreaker || 68 Ranger || 65 Elementalist || 65 Evoker || 65 Bone Charmer || 62 Guardian || 61 Brigand || 61 Thane || 60 Battlemage || 59 Warden || 59 Haruspex || 58 Diviner || 55 Druid || 55 Champion || 54 Slayer || 49 Templar || 45 Oracle || 41 Prophet || 39 Soothsayer || 37 Warlock || 36 Dreamkiller || 20 Pyromancer || 20 Rogue || 19 Spellbinder |
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No, it isn't a cheat.
If you purchased the game from a certain place, they'd give you a code to unlock some set.
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75 Harbinger || 70 Conqueror || 70 Conjurer || 70 Spellbreaker || 68 Ranger || 65 Elementalist || 65 Evoker || 65 Bone Charmer || 62 Guardian || 61 Brigand || 61 Thane || 60 Battlemage || 59 Warden || 59 Haruspex || 58 Diviner || 55 Druid || 55 Champion || 54 Slayer || 49 Templar || 45 Oracle || 41 Prophet || 39 Soothsayer || 37 Warlock || 36 Dreamkiller || 20 Pyromancer || 20 Rogue || 19 Spellbinder |
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You need physical resistance + vitality resistance. Legendary Demon's Blood with vitality resistance completion bonus will max your vitality res.
For physical res, max Battle Standard and throw it far enough so it won't get destroyed. You can equip Star of Ishtar for example, the artifact has 15% physical res. Ignore Pain nets you another 15%. Also it's a good idea to have 80% stun res, and not have all 3 Hades at form 3 at the same time.
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75 Harbinger || 70 Conqueror || 70 Conjurer || 70 Spellbreaker || 68 Ranger || 65 Elementalist || 65 Evoker || 65 Bone Charmer || 62 Guardian || 61 Brigand || 61 Thane || 60 Battlemage || 59 Warden || 59 Haruspex || 58 Diviner || 55 Druid || 55 Champion || 54 Slayer || 49 Templar || 45 Oracle || 41 Prophet || 39 Soothsayer || 37 Warlock || 36 Dreamkiller || 20 Pyromancer || 20 Rogue || 19 Spellbinder Last edited by Poinas : 05-14-2008 at 05:23 PM. |
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Note that I meant vitality resistance, isntead of vitality damage compleon bonus on Demon's Blood. There's no vitality damage bonus on that charm.
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75 Harbinger || 70 Conqueror || 70 Conjurer || 70 Spellbreaker || 68 Ranger || 65 Elementalist || 65 Evoker || 65 Bone Charmer || 62 Guardian || 61 Brigand || 61 Thane || 60 Battlemage || 59 Warden || 59 Haruspex || 58 Diviner || 55 Druid || 55 Champion || 54 Slayer || 49 Templar || 45 Oracle || 41 Prophet || 39 Soothsayer || 37 Warlock || 36 Dreamkiller || 20 Pyromancer || 20 Rogue || 19 Spellbinder |
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In Epic, the Manticore completely destroyed my Templar, I finally took it down by just dancing around and hitting it with Phantom Strike & Distort Reality when they recharged. I was curious to see how he'd fare in Legendary, as he had roughly 3000 more HP, but when I attacked my Nightmare somehow aggro'd the Manticore and even better completely avoided his attacks so I was free to just wail on him without getting even damaged. I was surprised, but a bit disappointed that I didn't get to compare.
I am finding Legendary to actually be easier than Epic was. Only now that I'm in Chang'an am I really getting hurt, though that's mostly because I have a pretty big negative pierce resist. |
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