
03-03-2007, 03:22 AM
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Priest
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Join Date: Aug 2006
Posts: 302
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Re: Question for the Developers
Quote:
Originally Posted by Infares
Another question: Why no armor with Strength and Int as a requirement? The armor requirements in the original Titan Quest followed the standards set forth by the attribute bonuses given by the skill points spent in each mastery, with Strength, INT/dex, and DEX/str armor fitting the various build archetypes.
And yet, all the armor made for the "hybrids" is of the INT/dex variety which IMO isn't right, we shouldn't be forced to build our characters as mages and use staves when there's obviously much more use for melee weapons on say, a Diviner with all attribute points going into Strength. And what's with the staff in the Diviner set giving Offensive Ability? Doesn't OA only help melee attacks? And aren't melee attacks disabled when you're equipped with a staff?
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Good questions. *waits for answers* 
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