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  #31 (permalink)  
Old 06-07-2007, 06:51 PM
apocalypse80
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Default Re: OA and DA

Armor affects all physical dmg from all sources , so arrows too.
From what I've seen , spells and arrows also get to target some body part , probably using the same probabilities as melee attacks.

OA and DA only apply to melee attacks and only to physical dmg (and piercing as part of physical , see OP).
No effect on arrows.
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  #32 (permalink)  
Old 06-08-2007, 05:32 AM
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Default Re: OA and DA

Quote:
Originally Posted by apocalypse80 View Post
I can't even begin to imagine how hard that must be.

Poisons aren't good enough when everything can crit you for 2-3k dmg per hit.
And I know that's what happens to characters that soft in act4 legendary.

Honestly , a melee character that fragile is (in my opinion) a nightmare.
But I know some enjoy riding the razor's edge.
Actually, only one out of maybe ten hits I take is a critical. But you are somewhat right, the other thing that keeps me alive is my huge life drain.
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  #33 (permalink)  
Old 08-02-2007, 02:14 AM
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Default Re: OA and DA

As far as I know is that 100% chance to avoid projectiles, 1900+ DA, and Trance of Empathy are enough to take down everything (also hades yes). They miss you but someway still deal the 'damage to you' so they get it reflected, here`s a tube movie of it: YouTube - Haruspex against 3x Barmanu

Enjoy, I`ll try to make a build (maybe guide with it) for some sort of this build, need`s to be haruspex tough to reach easier 100% avoid projectiles and for the trance of empathy
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  #34 (permalink)  
Old 08-02-2007, 05:57 AM
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Default Re: OA and DA

Quote:
Originally Posted by uneverknow View Post
As far as I know is that 100% chance to avoid projectiles, 1900+ DA, and Trance of Empathy are enough to take down everything (also hades yes). They miss you but someway still deal the 'damage to you' so they get it reflected, here`s a tube movie of it: YouTube - Haruspex against 3x Barmanu

Enjoy, I`ll try to make a build (maybe guide with it) for some sort of this build, need`s to be haruspex tough to reach easier 100% avoid projectiles and for the trance of empathy
ToE is not effective against Hades. Most of his attcks are not reflected and you end getting killed if you rely on ToE skill. Only his red orbs thrown at range is avoidable and is also not reflected. Barmanu is instantly killed bcoz he deals about 100k + damage on his attck. Typhon in comparison needs more than a dozen meteors to kill itself.
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  #35 (permalink)  
Old 08-02-2007, 10:56 AM
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Default Re: OA and DA

Quote:
Originally Posted by uneverknow View Post
As far as I know is that 100% chance to avoid projectiles, 1900+ DA, and Trance of Empathy are enough to take down everything (also hades yes). They miss you but someway still deal the 'damage to you' so they get it reflected, here`s a tube movie of it: YouTube - Haruspex against 3x Barmanu
The thing is Trance of Empathy reflects attempted damage not received damage.

As for monsters not taking damage from ToE if they have 100% resistance to the damage they deal, then they take 0 damage from ToE or any other type of damage reflection.
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  #36 (permalink)  
Old 02-04-2008, 10:35 PM
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Default Re: OA and DA

2 questions:

1. How is the chance to critical hit calculated? In the same way but -100%? In that case, a 100% chance to hit would give you 0% chance to critical hit..

2. What happens when your chance to hit is 200% or higher? Does that mean you always critical hit? And does it add a chance to critical critical hit? (e.g. the critical hit is doubled?)
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  #37 (permalink)  
Old 02-04-2008, 10:38 PM
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Default Re: OA and DA

There's a thread somewhere in the forums with a table for various % chances depending on OA/DA relationships of attacker and target, I'm sure of that. Can't quite remember where it was though.
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  #38 (permalink)  
Old 02-05-2008, 12:22 AM
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Default Re: OA and DA

Must be this one :
http://www.titanquest.net/forums/spo...tml#post186537
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  #39 (permalink)  
Old 02-05-2008, 11:42 AM
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Default Re: OA and DA

Thanks! But that's a really confusing graph.. Anyway, so if you go beyond 1331 OA your increase in chance to critical even against Hydra on Legendary will start to diminish.. I guess it's overkill to go any higher than that, than.
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