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Armor affects all physical dmg from all sources , so arrows too.
From what I've seen , spells and arrows also get to target some body part , probably using the same probabilities as melee attacks. OA and DA only apply to melee attacks and only to physical dmg (and piercing as part of physical , see OP). No effect on arrows.
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Apocalypse - lvl66 - conjurer Ajax - lvl71 - conqueror Artemis - lvl41 - ranger (corrupted , R.I.P) Penelope - lvl63 - brigand |
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As far as I know is that 100% chance to avoid projectiles, 1900+ DA, and Trance of Empathy are enough to take down everything (also hades yes). They miss you but someway still deal the 'damage to you' so they get it reflected, here`s a tube movie of it: YouTube - Haruspex against 3x Barmanu
Enjoy, I`ll try to make a build (maybe guide with it) for some sort of this build, need`s to be haruspex tough to reach easier 100% avoid projectiles and for the trance of empathy |
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As for monsters not taking damage from ToE if they have 100% resistance to the damage they deal, then they take 0 damage from ToE or any other type of damage reflection. |
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2 questions:
1. How is the chance to critical hit calculated? In the same way but -100%? In that case, a 100% chance to hit would give you 0% chance to critical hit.. 2. What happens when your chance to hit is 200% or higher? Does that mean you always critical hit? And does it add a chance to critical critical hit? (e.g. the critical hit is doubled?) |
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There's a thread somewhere in the forums with a table for various % chances depending on OA/DA relationships of attacker and target, I'm sure of that. Can't quite remember where it was though.
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Boreal Rampage by Wyvern and Matseb2611 New videos at my Boss videos thread ALL DONE!!! |
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Must be this one :
http://www.titanquest.net/forums/spo...tml#post186537
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Thanks! But that's a really confusing graph.. Anyway, so if you go beyond 1331 OA your increase in chance to critical even against Hydra on Legendary will start to diminish.. I guess it's overkill to go any higher than that, than.
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