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  #1 (permalink)  
Old 08-23-2006, 01:43 PM
Bearstorm
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Default Core Dweller and Wisp questions (Elementalist)

My big question for the Core Dweller is I see pretty much everyone just putting 1 point into Wildfire. I think the skill is very nice, but I'm curious on why everyone just puts 1 point into it.

My next question should be a duh to me one way or another but I'm not sure. Any way to heal the CD without Nature? Or is just recasting about the only solution? Just curious.

Heat Shield and Energy shield worth investment to buffing the CD and wisp? I'm trying not to get hit now, so I'm not planning on using it for me (hopefully I don't need it).

Now to my wisp question. I see a TON of builds with just 1 point into wisp and then pumping Eye of Storm. I'm curious if he's just not that viable as a combat pet. He would seem a decent pet.

Now for my question on attack to go with it. I'm not sure what to go with for them for a left/right click. Flame surge? Ice Shard? Super pumped staff attack (using Nimbus and Earth Enchant) maybe? I'm thinking for right click either Eruption or Squall.

Preciate any advice.
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Old 08-23-2006, 02:06 PM
wemetintheair
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Default Re: Core Dweller and Wisp questions (Elementalist)

Rocky will regen his health over time just like you do, and I believe Regeneration Shrines boost both your regen and his.
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Old 08-23-2006, 02:25 PM
MiloDrama
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Default Re: Core Dweller and Wisp questions (Elementalist)

I'm not yet 32 in Earth but I think Metamorphosis need 1pt in Wildfire, though there are better spells to put skillpoints into. The CD doesn't need this skill to be efficient.

About the "healing", with maxed Inner Fire and Metamorphosis, the CD should "heal" himself. But I'd like to know a way too.

About the Wisp, I'm just trying it atm (1pt) but it doesn't seem to help a lot in combat, 'til it get Eye of the Storm. 1pt must be enough then.
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Old 08-23-2006, 03:53 PM
Icehawk
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Default Re: Core Dweller and Wisp questions (Elementalist)

The wisp has 99% dodge so hp don't really matter at all for him, that's why you see him 1pt'd but his synergy maxed. He doesn't tank either really... I mostly see him doing nothing.
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Old 08-23-2006, 08:18 PM
roguebanshee
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Default Re: Core Dweller and Wisp questions (Elementalist)

Quote:
Originally Posted by Icehawk View Post
The wisp has 99% dodge so hp don't really matter at all for him, that's why you see him 1pt'd but his synergy maxed. He doesn't tank either really... I mostly see him doing nothing.
Well, dodge/ranged dodge does nothing against spells and AoE casters will chew up Sparky fast. Sparky doesn't tank or attack all that frequently so getting him above 5 (for Thunderclap) isn't generally a good idea if you have other skills to increase. Just don't be surprised when it takes a bit for Sparky to start casting Eye.

Wildfire isn't much of an offense without heavy investment and even then you need other buffs (Eye or EE) to raise damage to noticable levels later on. Unfortunately it is needed to get Metamorphosis, which helps out Bob a lot. 7 points and he gets 101 Fire Resistance which means Heat Shield is a (near) permanent +15% Damage Resistance.

Any points you spend on Wildfire (beyond the first) could be used to increase your damage in another way. One that would likely prove much more useful.

Wildfire is still a decent initial attack for Bob since it's ranged and he'll get most of the attention by being the first to engage that group. Just don't be too surprised if one or two of the mobs in a large group go for something else, or if another group is close enough to attack at without being Provoked. Provoke isn't perfect though it helps a lot, but you will still take damage.
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Old 08-23-2006, 08:25 PM
BloodAndRoses
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Default Re: Core Dweller and Wisp questions (Elementalist)

Yeah, the Wisp isn't a very effective attacker. Does nothing to hold enemies' interest and doesn't actually seem to attack all that often. Not to mention that it attacks rather slowly and doesn't do that much damage. Although at level 5 it learns Thunderclap, which has the same stun effect as Storm Surge (1.5 seconds over some radius).

I don't think there are that many ways to heal summons. If you had access to Herbal Lore (if that's the correct name, the Hunter spell that gives life regeneration), that would probably work really well on the Core Dweller if you max his life regeneration to begin with.

As for Energy Shield and Heat Shield, I find Heat Shield to be pretty useful for the 15% damage resistance, but otherwise I only use both skills because they look cool.
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Old 08-24-2006, 04:23 AM
Luhkee
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Default Re: Core Dweller and Wisp questions (Elementalist)

May or may not be useful, but through all of epic, if you touch a mastery shrine, lvl 1 wisp and 5 CD will destroy almost everything together with ease. I think the wisp and CD do much more than their listed dmg. The wisp is not a very offensive pet compared to CD, but I'm thinking of putting points into it later on, maybe those that I was saving for wild fire. Still undecided.
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Old 08-24-2006, 03:28 PM
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Geber
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Default Re: Core Dweller and Wisp questions (Elementalist)

Quote:
Originally Posted by Bearstorm View Post
My big question for the Core Dweller is I see pretty much everyone just putting 1 point into Wildfire. I think the skill is very nice, but I'm curious on why everyone just puts 1 point into it.
Wildfire is good for attracting attention to the CD, not so good at killing things.

Quote:
Originally Posted by Bearstorm View Post
My next question should be a duh to me one way or another but I'm not sure. Any way to heal the CD without Nature? Or is just recasting about the only solution? Just curious.
No way to heal it short of Nature or healing shrines. When summoned with a mastery shrine, I'm careful to keep the CD alive. Otherwise, resummon and pop an energy potion.

Quote:
Originally Posted by Bearstorm View Post
Heat Shield and Energy shield worth investment to buffing the CD and wisp? I'm trying not to get hit now, so I'm not planning on using it for me (hopefully I don't need it).
Heat shield is good for both of you: 15% damage resistance is v. useful. Also good against fire monsters like the 2-headed demon dogs and the flame sprites. I use it on both me and the CD. I've not taken energy shield yet.

Quote:
Originally Posted by Bearstorm View Post
Now to my wisp question. I see a TON of builds with just 1 point into wisp and then pumping Eye of Storm. I'm curious if he's just not that viable as a combat pet. He would seem a decent pet.
It's not a combat pet: the extra points are probably best spent elsewhere.

Quote:
Originally Posted by Bearstorm View Post
Now for my question on attack to go with it. I'm not sure what to go with for them for a left/right click. Flame surge? Ice Shard? Super pumped staff attack (using Nimbus and Earth Enchant) maybe? I'm thinking for right click either Eruption or Squall.
Currently I'm using left click as (fire) staff and right click VO. Lots of +% fire damage items, and maxed earth enchant. Squall and Eruption on hotkeys; one for archers, the other for tough mobs clustered around the CD.
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