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  #1 (permalink)  
Old 02-03-2007, 06:28 PM
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Default Summoner

Still havn't got the game yet (damn play.com, why is it the first time I want something fast, it doesnt get here!)

anyway, messing about with builds on what I think could work well-ish

came up with this

TitanCalc by stonedonkey - A Titan Quest Calculator - Summoner


pretty much my pets doing the work, ill plague and cast eruption, healing when needed.

just wondered what people thought? and if this works well in 1.20 as from what ive read, things have changed and certain things don't work as well as they once did.

thanks


ps

Whats the maximum strength I will need for armour etc? Wont need dex i guess?, so rest in mana and a little health.

pps

Earth Enchantment instead of volativity? or free up 12 points from other skills and have EE aswell?

ppps
ha, i keep messing with it, decided to include EE with my build and took points from refresh and the healing ones (my wolves dont need more healing than their max health so it seems pointless)

new build

TitanCalc by stonedonkey - A Titan Quest Calculator - Summoner

Last edited by Cybermoose : 02-03-2007 at 07:59 PM.
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Old 02-03-2007, 09:15 PM
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I'm playing with summoner myself, 20lvl at the moment. Was thinking pretty much of a same tactic: pets tank and damage, i cast plague and eruption.

About healing i would say it's quite worthless, you always can summon new pet. Also notice that in epic/legendary level pet's life is much more than it shows in titancalc. So u might consider maxing healing also if it's ur style to play.

About armor i'm wondering why u mention strength. You will be caster therefore u wear mage's armors and also staff, which require intelligence (not more than ~500 intellegence for best equipment). Also u need 150 dexterity. Everything else i would put into life. Life is never too much. But it's again more of an own preference.

I would suggest volativity and EE to max both. U need backup damage. After all pets doesnt do as much damage as u would like.

Would be interesting to hear of more experienced summoners, which spell is best for damage. Hadn't chance to test this out. I myself ended up with eruption, it seemed to do more damage and require less skills.
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Old 02-03-2007, 11:21 PM
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Second build is damn close to being optimal, although with + Skills gear you only need 1 point in refresh to make a difference, and I'd strongly suggest including exactly 1 point in Stone Form, 6 seconds of total invulnerability is very good.

Otherwise, you should know that Ultimate level for skills is 4 over their soft maximum, so if you get more than +4 to all skills via gear, you can actually go to a mystic (NPC that lets you redistribute skill points) and reduce your maxed skills (which actually stay maxed up to 4 over cap) and add those extra points anywhere you choose. In order, I'd suggest keeping your second build and as you get access to more than +4 to all skills gear, add extra points freed up to, in order:
  • Get Survival Instinct to level 15 minimum after gear contribution, this skill adds massive staying power for your wolves. (it's basically automatically reapplied if the wolves are still at 33% life or lower when it lapses, making it a semi-permanent buff that reduces all damage income by 80% as well as increasing the wolves' damage by a huge amount)
  • Max Inner Fire for the speed and regeneration for your Core Dweller.
  • Start with one point each in Sylvan Nymph, Overgrowth, and Nature's Wrath. Keep Overgrowth at 1 (which should be much higher anyways due to gear contribution) and add points to Nymph and Wrath equally with any extra you can pull from other maxed skills after you get SI to 15+ and max Inner Fire.

After you do this you'll be pretty unstoppable. Just keep Plaguing everything, and make sure to only plague something that's actively being claimed by a pet to prevent pulling spare mobs to you rather than letting them get tanked.
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Old 02-04-2007, 09:04 AM
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Thanks Trupak

and thanks again Infares

TitanCalc by stonedonkey - A Titan Quest Calculator - Summoner final build when ive got +6 skills then, should find items with that before I meet the spartans around lvl 6 right? :P

Last edited by Cybermoose : 02-04-2007 at 09:31 AM.
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Old 02-04-2007, 11:36 AM
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Quote:
Originally Posted by Cybermoose View Post
Thanks Trupak

and thanks again Infares

TitanCalc by stonedonkey - A Titan Quest Calculator - Summoner final build when ive got +6 skills then, should find items with that before I meet the spartans around lvl 6 right? :P
Lol, you posted an endgame build so I suggested what to look for in endgame gear. You can have +1 to all skills in a single mastery on a level 12 amulet but they don't show up till much later, +2 to skills in a mastery is level 25, by the time my brigand was level 20 I already had about +3 to one tree and +2 to the other, thanks to scoring a normal pair of Stonebinder's Cuffs in Greece. Granted they require dex and str to wear, so if you plan on going the hardcore + skills route you'll need a ton of strength and some dex, but in the end it's worth it considering what you gain. For mages I normally wouldn't suggest raising strength or dex, but all those considerations go out the window when your primary source of damage and defense is in the form of a hoard of pets.

Also "Very nice!" on the build. ^^b One thing to note is you may need to respec sometime between normal China and endgame because your pets will start to take a beating. Don't consider this to be echoes of things to come or anything as you get a straight boost to your pets stats and a 30% damage boost across the board in epic and again in Legendary. If you farm for hardcore greens that give skills that are strength based, it's possible to get so much + skills gear that you have literally every skill in every tree maxed and have some skill points left over after visiting the mystic. That's your cue to throttle the skill gear back and focus on resists. :P

Given Permanence of Stone, your skills are your resists so Summoner, Druid, and Soothsayer in particular have less of a problem with the whole resist thing than other mages.

Last edited by Infares : 02-04-2007 at 11:41 AM.
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Old 02-07-2007, 12:08 PM
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Currently at the lower nile in Egypt, level 20 and my pets are taking a beating! already re-distributed my point in CD as he was useless!

But I'm going to need to tank though as my summoner isn't made for melee!

Think my points are something like this (at work at the moment, can't check)

TitanCalc by stonedonkey - A Titan Quest Calculator - Summoner
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Old 02-07-2007, 03:18 PM
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Quote:
Originally Posted by Cybermoose View Post
Currently at the lower nile in Egypt, level 20 and my pets are taking a beating! already re-distributed my point in CD as he was useless!

But I'm going to need to tank though as my summoner isn't made for melee!

Think my points are something like this (at work at the moment, can't check)

TitanCalc by stonedonkey - A Titan Quest Calculator - Summoner
Once you hit epic you can get wolves and whatnot back, but in order to beat Barmanu and Typhon (Two hard bosses toward the end of the game with deadly meteor shower attacks) I went petless for the last half of China, focusing the build on full Plague/Fatigue/Susceptibility and the standard 1 point in Stone Form with Eruption, Volativity, Earth Enchantment, and some Brimstone if desired to help Eruption deal with fire resistant mobs (like the fire sprites later on in the game). Keep in mind the Physical Damage bonus from Brimstone applies to the fragments thrown out by Eruption, as does (of course) the burn damage. Also, get just enough Regrowth to heal half your HP bar at any given time.

General strategy with the above build is to Plague mobs to pull them to you, and quickly cast eruption at your feet then quickly throw up stone form before the horde reaches you. This takes practice to perfect, but you can defeat huge groups of mobs in seconds using the strategy and it does work well vs the final bosses of the game, simply Plague > Eruption and run around, using Regrowth as necessary. Eventually your kiting technique will get good enough that you may not need to Stone Form all the time and just use Regrowth to top yourself off (since plagued mobs do very little damage if they do reach you, which rarely happens if you're on the ball).
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Old 02-07-2007, 03:29 PM
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Cool, thanks, will try that, sounds like my sort of way to kill things!

Is the reason I've got like 800,000 gold saved because I have to respec EVERY boss in order to kill them? cause thats what it seems! :P

Actually adds a puzzle element to the game to come up with different winning formulas!

Last edited by Cybermoose : 02-07-2007 at 03:33 PM.
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Old 02-07-2007, 03:45 PM
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Quote:
Originally Posted by Cybermoose View Post
Cool, thanks, will try that, sounds like my sort of way to kill things!

Is the reason I've got like 800,000 gold saved because I have to respec EVERY boss in order to kill them? cause thats what it seems! :P

Actually adds a puzzle element to the game to come up with different winning formulas!
Indeed, and by the time you're halfway into epic you'll have like 60 million gold and a full respec only costs you like 2 million, so feel free to play around. Won't have to respec every boss, but through most of Egypt into china I did respec twice, once I took all points from Nature Tree except Regrowth, and most of the points from the Earth tree and maxed Core Dweller the hell out, then I respecced to Petless at around 28ish and kept it like that until halfway through epic (not necessary though).
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Old 02-07-2007, 03:51 PM
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I'm naming my first child after you, or maybe my next character :P
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