Re: Core Dweller...
Since my juggernaut is a melee char i got 1 point in wildfire and this is why: when i run towards a group of mobs, the CD is usually behind me and that would mean the mobs would aggro me first. But the CD casts wildfire very fast and from a long distance so that he gets to hit them first, making the mobs aggro him and i can just cast some orbs/eruptions near him and than batter up on their heads till they drop dead. :P Very usefull on bosses too because he makes them aggro him while i can matter my own bussines (collossus/eruptions/orbs/batter). Not to mention that even if i try keeping my armor value as high as possible, the CD seems to be the better tank (immune to fire, piercing, poison, bleeding, stun...). So i guess 1 point in wildfire is a must for a hybrid class. Maybe if provoke would still work as it used to... Anyway you need at least 1 point in wildfire to open metamorphosis, but i guess that would be it. The damage is too low even if maxed and the spell doesn't get any aditional fixes (like increased radius or increased duration).
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Felicia - 58 Corsair (spear+shield)
Creeper - 67 Brigand (bow/spear+shield)
Alure - 57 Thane (mace+mace)
Vesta - 23 Summoner (stick+meanest spells) 
Red - 39 Juggernaut (axe+shield+spells+naughty CD)
Succubus - 30 Templar
Last edited by Veveritz : 11-15-2006 at 03:09 PM.
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