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That would be a nice feature. But I would prefer it to have all buffs working in the same way as the weapon enchantmens, i.e. with infinite duration and reserved energy. I hate losing buffs in the midst of a combat and realizing it too late.
At the same time, the reserved energy should be much higher. 75 Points is laughable even for a Low Level Fighter, especially if you compare it to the costs of other skills. |
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and I don't think this feature is difficult to add as well. |
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Yeah, I wonder why it doesn't show it yet in the first place, this seems pretty important to me.
And if every buff was like the Earth Enchantment, that'd mean you need +100% Energy Regenaration just to counter those buffs (since Earth Enchantment makes you lose and gain no Energy with +0% Energy Regeneration), which really isn't worth it, making it impossible to stack buffs. So adding to much Energy degenaration buffs doesn't seem much of a good idea to me. |
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