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Old 05-15-2006, 01:59 PM
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Bardo
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Default Timer on buffs

I think it would be nice if there was some kind of indication on the buffs, showing how long it will work. It could be made so the small icon would gradually get a darker shade, like following the arms on a clock, or just start blinking to draw your attention, when it's about to run out...
If you're using buffs that last X min, it might be annoying if they run out just after you initiated a big fight or something like that. Just a thought....
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Old 05-15-2006, 03:32 PM
Nerulan
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That would be a nice feature. But I would prefer it to have all buffs working in the same way as the weapon enchantmens, i.e. with infinite duration and reserved energy. I hate losing buffs in the midst of a combat and realizing it too late.
At the same time, the reserved energy should be much higher. 75 Points is laughable even for a Low Level Fighter, especially if you compare it to the costs of other skills.
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Old 05-15-2006, 03:51 PM
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I think it's much more fun with timer buffs. That way you can 'buff' yourself up, before the big heavy fights. Giving you a slight satisfaction, if you survived it, just before the buffs ran out
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Old 05-15-2006, 04:09 PM
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Quote:
Originally Posted by Bardo
I think it would be nice if there was some kind of indication on the buffs, showing how long it will work. It could be made so the small icon would gradually get a darker shade, like following the arms on a clock, or just start blinking to draw your attention, when it's about to run out...
If you're using buffs that last X min, it might be annoying if they run out just after you initiated a big fight or something like that. Just a thought....
/signed.
and I don't think this feature is difficult to add as well.
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Old 05-15-2006, 04:57 PM
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Yeah, I wonder why it doesn't show it yet in the first place, this seems pretty important to me.

And if every buff was like the Earth Enchantment, that'd mean you need +100% Energy Regenaration just to counter those buffs (since Earth Enchantment makes you lose and gain no Energy with +0% Energy Regeneration), which really isn't worth it, making it impossible to stack buffs. So adding to much Energy degenaration buffs doesn't seem much of a good idea to me.
 


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