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Old 05-13-2006, 12:06 AM
SteelPoet
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Traveler
 
Join Date: May 2006
Posts: 23
Default Drops Should Sparkle

Or glow or something..it's so hard to find items sometimes.
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Old 05-13-2006, 12:38 AM
Majpain
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Warrior
 
Join Date: Jan 2006
Posts: 154
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Press Z.OR hold down Z.
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Old 05-13-2006, 02:32 AM
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Gorkk
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Join Date: Apr 2006
Location: Paris, France
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Or Alt to see normal items and better (Z - or W on AZERTY keyboards by default - show all items even cracked ones), or even X to show only magical items and better

What's needed though is an option to prevent collecting items when clicking without highlighting them, it's a pain to collect lots of junk while moving in a fight
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Old 05-13-2006, 07:25 AM
Targzissian
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Citizen
 
Join Date: May 2006
Location: Seattle
Posts: 44
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I like the "pick up everything" button in Dungeon Siege 2. (Did they have that in DS: Legends of Aranna as well? I forget.) You just click the button and your character grabs everything visible on screen. Maybe that wouldn't quite work in TQ, but something similar might be nice. In Guild Wars, of course, the loot sparkles and has obvious text announcing its presence when you move the cursor over it. The sparkling loot in some respects makes Guild Wars less realistic, as it is actually just a visual gimmick to make loot easier to find, whereas swords and things don't actually sparkle like that in real life (although they may glint in the sun). But I do feel that it is hard to see objects on the ground in Titan Quest, without "cheating" by using Z or Alt. I don't suggest making them glow or sparkle unrealistically, but maybe have them light up when the mouse cursor moves over them or something. This is also an issue where a scalable user interface would help. If I could increase the size of the windows that display the names of items on the ground (when using Z or Alt) then it might make it easier to pick them up.
 


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