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  #1 (permalink)  
Old 09-25-2006, 08:39 AM
acemutha
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Default Pulverize and disable are useless now?

From patch notes:

"Changed Pulverize and Disable damage bonus from percent to absolute"

Since we know that % is definitely better, on higher levels, than absolute, what I wanna know is if now these 2 skills are to be ignored.

Thx.
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  #2 (permalink)  
Old 09-25-2006, 10:18 AM
The Dragon Reborn
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Default Re: Pulverize and disable are useless now?

Both skills are weakend by changing the added dam from % to absolute.

Pulverize still let's you hit 3 targets and Disable still will slow enemies' attacks, both helpful effects imho. For me the damage was just the icing on the cake all the time anyways, so they're far from useless imho.

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  #3 (permalink)  
Old 09-25-2006, 10:53 AM
apocalypse80
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Default Re: Pulverize and disable are useless now?

All shield attacks hit for weapon damage + shield damage + any bonus from the skill + all modifiers from strength and items.
What is weak about that?

Any of the 3 will do easily over double your normal attack damage.
Even better , the upgraded shields do comparable damage to maces , but they don't affect attack speed in any way.

The flat damage bonus given now is base damage , it gets amplified by your strength and all the +%dmg items you have.
Depending on how many flat damage boni and % boni you have from other sources (and on the base damage of your weapon + shield) the new skills can be A LOT stronger than the old ones.

Actually , as it is , shield attacks do a hell of a lot more damage than DW moves.
Unless the dual-wielder maximizes synergies between the 2 weapons that is.
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Old 09-25-2006, 11:52 AM
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Felexitus
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Default Re: Pulverize and disable are useless now?

ummmm who said that absolute damage is useless? that just depends on the amount and pulverize can add 70 to your weapon base damage, that should usually be more than +30% damage i know pulv had more but thats definitely not useless, and if youre running pierce its probably even better
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Old 09-25-2006, 12:24 PM
acemutha
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Default Re: Pulverize and disable are useless now?

Quote:
Originally Posted by apocalypse80 View Post
All shield attacks hit for weapon damage + shield damage + any bonus from the skill + all modifiers from strength and items.
What is weak about that?

Any of the 3 will do easily over double your normal attack damage.
Even better , the upgraded shields do comparable damage to maces , but they don't affect attack speed in any way.

The flat damage bonus given now is base damage , it gets amplified by your strength and all the +%dmg items you have.
Depending on how many flat damage boni and % boni you have from other sources (and on the base damage of your weapon + shield) the new skills can be A LOT stronger than the old ones.

Actually , as it is , shield attacks do a hell of a lot more damage than DW moves.
Unless the dual-wielder maximizes synergies between the 2 weapons that is.
I haven't considered it from that point of view, I thought there was no way to better it.
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  #6 (permalink)  
Old 09-25-2006, 01:35 PM
LitmusDragon
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Default Re: Pulverize and disable are useless now?

The increase in sheild damage is really quite signifigant. I have a Conqueror in epic, before patch his sheild dealt 44 damage. Now it deals 107 damage.

Last edited by LitmusDragon : 09-25-2006 at 01:58 PM.
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  #7 (permalink)  
Old 09-25-2006, 02:50 PM
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Mad_Bombardier
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Default Re: Pulverize and disable are useless now?

Seeing as these are shield %procs that fire quite frequently (if all maxed), they could use to be nerfed a bit. As 2 above posters said, you still get weapon AND shield damage, and the area of effect/distribution of attack mods (stun/slow/etc.) still makes them more than worthwhile!
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Old 09-26-2006, 08:58 PM
Icehawk
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Default Re: Pulverize and disable are useless now?

It's worth the pts just to get the shield + wpn attack, the bonuses are just icing. Although Shield Smash does appear to suck hard now.
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  #9 (permalink)  
Old 09-27-2006, 08:39 PM
frustaro
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Default Re: Pulverize and disable are useless now?

yes i would say shield's attacks still pwn...
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  #10 (permalink)  
Old 09-28-2006, 02:13 PM
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Frostbane
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Default Re: Pulverize and disable are useless now?

That's all a bunch of numbers not taking into account the changes to monster hp etc. In real testing I would say the only difference felt was vs bosses which have loads of hp. The rest die like they always did...running!
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