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um...not to bad but still not to good, i thought
seem you need to build some "sword and shield" (determine form your dex) but with lv 18 char, you put your point too much on spell casting, If your paladin not trouble you, it's ok! But if you wanna try some true malee, withdraw all point form iceshard and use adrenaline (don't fool by 5%, try it and you will know!) Or you may use static charge(strom nimbus tree). |
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I'd drop Storm Nimbus and Heart of Frost down to 1 each for now and put the extra points into basic Defense Mastery. You need a stat boost, particularly the health as noted.
EDIT 1: Also, I concur with the Adrenaline recommendation. It really does seem to go off a lot IME, regardless of the 5% on the tooltip. EDIT 2: Changed recommendation on Storm Nimbus and Heart of Frost down to 1 each, since no significant benefit from 2 in each. Last edited by MadTexan : 09-27-2006 at 01:39 PM. |
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loving my Paladin, but went a totally different direction with him. while anything is certainly possible, I would think that Paladins, because of the defense mastery, lend themselves more to melee than range.
I would take all but 1 point out of nimbus and frost. all points out of shard. then use those to pump up storm mastery to 24 and pump up storm surge. for getting through normal and epic, that skill will work wonders. with decent armor, at least 1 point in Rally for another heal and a few pots, you can round up most normal mobs and beat on them while waiting for surge to activate. when it does, everything will drop dead at your feet. after getting some points in surge, would then add at least 4 points on the defense side - 3 to your mastery and 1 into charge. great skill to close in fast on archers or casters, at which point surge usually triggers and down they go ![]() can't help a lot if you want to play as a ranged magic using Paladin as I haven't tried that one. but based on other storm using characters, suggest you think about putting some points in squall and thunder ball. if you aren't charging up to archers and mages, dropping their accuracy and stunning them gives you the time to attack them from range. good luck, which ever direction you go. |
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