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Greetings,
I was browsing the forum and I didn't see any strategy guide on my main class so I thought I'd write one to save people who are new to the class some time. I know there is a thread about Defenders but I saw it easier to sum it all up in one post. Why did I choose Paladin? I'll start by explaining why I chose Paladin and how I feel about it having played it for quite some time now. I chose to play a Paladin after getting bored with my (over)powerer Conjurer, which retired at level 42. Paladin seemed like an odd combination but as a great challenge as it can't summon a tanking pet. If you'd like to play a character with many different abilities at it's disposal and want to try something different for a Ternion Attack-caster, then paladin is for you. Getting started For early game start with the Storm Mastery and put points in the Storm Nimbus-tree and max Storm Surge as soon as possible. When you have those move on to the Defense Mastery and get Batter, Shield Charge, Shield Slam and so on. This should get you started. *NEW* Why melee-oriented Paladin over caster-oriented Paladin? I've heard many people saying that they play a more caster-oriented of Paladin. I however think that you should go mainly Defense as there ain't that many good skills to support a caster in the Defense tree, therefore you can't fully benefit from your other Mastery if you choose to play the Paladin as a caster. *UPDATED* Useful and less useful skills Let's look a bit at the Defensive Mastery first, this will be your main Mastery (meaning the most skill points will be put in this Mastery). 1 Point in Mastery
4 Points in Mastery
10 Points in Mastery
16 Points in Mastery
24 Points in Mastery
32 Points in Mastery
Now lets look at the Storm Mastery: (I will only mention skill that I feel that supports the class in question)
That's all about skills for now, if I forgot something or you disagree on something please leave me a message. Placing Attributes On to attributes. You will need a lot of strenght to wear the armor you need and you will also need a decent dexterity to raise your Offensive- and Defensive Ability and to allow you to use a wider range of weapons. You should balance strenght dexterity so that you can use your weapons, that would be about 2:1-3:1 streght:dexterity (Clarification: 3:1 meaning three times more strenght than dexterity). I'd say you need around 400 base strenght if you have maxed Armor Handling and around 500 if you haven't. After that you want to raise dexterity to get a decent Offensive- and Defensive Ability, this will help you do more critical strikes, there for more damage, you will also take less damage over all. You won't survive long with a low DA on Legendary. I have around 3000 hitpoints without raising my health at all, that should do pretty well. Of course you can spend some points in health late in the game if you wish. *NEW* About weapon speed The weapon speed cap is 190% and you want to reach it, once you've reached it you can start using slower weapons, the most important thing is that you hold your attack speed at 190% or atleast very close to it at all the time, this will help you maximize your dps. *UPDATED* If you're interested you can find my current build by following the link below. (Note: This is my build I have at level 50.) TitanCalc by stonedonkey - A Titan Quest Calculator - Paladin Performance of my own Paladin I'll explain my build quickly and what it can do. My build is Basically a fullout Defender with the addition of the Storm Masterys lightning damage bonus, which is a quiet sweet bonus I might add. It works as following, I charge in, Batter, drop the mobs with normal attack + shield procs, if the mobs are within 10 levels of my own level they will die within a few seconds, this is because of Batter, if I drop Squall they will die even faster. With my current gear with max buffs (own buffs + Battle Marker) I have reached a maximum dps of approximetly 20000 (piercing) and 5000 with minimal piercing damage. (...and yes I agree that piercing damage is overpowered and lame but it helps me do Typhon in under 10 seconds so I use it while farming him. Which is normally a pain as it takes forever.) *NEW* Here's a screenshot of my character screen. (This is with own buffs + Battle Marker) ![]() Please post below if you have something to add and I will add it to the Guide. All feedback is always welcome. Thank you for reading. This is a repost from the old Skills/Masteries forum but due to having spread some false info I reposted the thread completely. I heavily updated the thread now with my resent findings so it should be even more complete now.
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Best regards, Blaze Blaze, 52 Champion (My Champion Guide) : Blazin, 52 Paladin (My Paladin Guide) Last edited by Blaze : 11-28-2006 at 06:26 AM. |
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I Blaze, nice guide.
I'm asking your permission to translate your guide in Italian, giving obviously credit for this good work, and put it a forum called Hwupgrade? If not, never mind, no problem, I'll keep it for my personal use. Howerer, I repeat, VERY NICE guide, it'll be my second character after a Conjurer. Michele. |
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Best regards, Blaze Blaze, 52 Champion (My Champion Guide) : Blazin, 52 Paladin (My Paladin Guide) |
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If your question was I mean by 3:1 and 2:1 is : 3:1 - That you have 3 strenght for each point in dexterity, also three times more strenght than dexterity. 2:1 - Same as above but just two times more strenght than dexterity.
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Best regards, Blaze Blaze, 52 Champion (My Champion Guide) : Blazin, 52 Paladin (My Paladin Guide) Last edited by Blaze : 07-21-2006 at 08:30 AM. |
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If you move your mouse onto an attribute, for example strenght, the number shown in white is your "base" attribute.
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Best regards, Blaze Blaze, 52 Champion (My Champion Guide) : Blazin, 52 Paladin (My Paladin Guide) |
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Best regards, Blaze Blaze, 52 Champion (My Champion Guide) : Blazin, 52 Paladin (My Paladin Guide) |
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