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  #821 (permalink)  
Old 05-31-2008, 09:34 PM
FHEN
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Default Re: Bugs and fixes for unofficial patch

I have reinstalled it, now works ok
  #822 (permalink)  
Old 05-31-2008, 09:47 PM
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Question Little question

I have a question: can you add the blood when the player or the monster is on the floor, or when hit?

Last edited by FHEN; 05-31-2008 at 10:18 PM.
  #823 (permalink)  
Old 05-31-2008, 10:20 PM
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Default Re: Bugs and fixes for unofficial patch

Question: Why, in a bug-fix community patch, are voice files from Diablo II being distributed? I couldn't help but be slightly disturbed when I heard Charsi's familiar "Hello there!" inside Titan Quest....

If there are missing voice entries in the database that needed files, that's cool, but at least add that to the list of bugs fixed. I don't like to be the spoilsport, as I very much love this project, but this is the kind of thing that gets these types of projects permanently yanked.
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  #824 (permalink)  
Old 05-31-2008, 10:37 PM
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Default Re: Bugs and fixes for unofficial patch

I have seen, using the cheats, that there is a skill named ''spectral energy'', it has the icon in the database... Is it originally from a mastery? ( the color is green-water, is it of spirit?)
  #825 (permalink)  
Old 05-31-2008, 11:04 PM
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Lightbulb Idea!

I had an idea!
Can you put a random selection of menu ( of tq 1, tq 2 and other) at start of the game?
say Yes\No thx
  #826 (permalink)  
Old 05-31-2008, 11:20 PM
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Default Re: Bugs and fixes for unofficial patch

I think the item "iventory" doesn't work" ...hen I put it in my inventory nothing happens
  #827 (permalink)  
Old 05-31-2008, 11:21 PM
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Default Re: Idea!

Quote:
Originally Posted by FHEN View Post
I had an idea!
Can you put a random selection of menu ( of tq 1, tq 2 and other) at start of the game?
say Yes\No thx
Could you not post spam? If no one has made a post after yours edit what you want to say into your previous post.

Also, I have no idea what you are asking.
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  #828 (permalink)  
Old 05-31-2008, 11:25 PM
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Default Re: Bugs and fixes for unofficial patch

@p0a: those voices come from the allskins mod which is partially installed - lufe used d2 voices for that.

It's not possible to actually access the mod without the allskins mod though, so you shouldn't run into any of them. (I think they were accidentily introduced in 1.11 and removed again in 1.12). The allskins mod is partially included to support the skins - if others are using certain skins in multiplayer, you're able to see them. And since the allskins mod contains the most popular usermade skins, you'll see less of that yelllow-blue checkerboard skins and more actually usermade skins when you play online.
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  #829 (permalink)  
Old 05-31-2008, 11:30 PM
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Default Re: Bugs and fixes for unofficial patch

yerkyerk, thanks for the explanation. I didn't even think about the extra NPCs for AllSkins. I just remembered hearing Charsi's voice in... Rhodes, I think it was. Anyway, I'm totally cool with that.
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  #830 (permalink)  
Old 05-31-2008, 11:38 PM
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Default Re: Bugs and fixes for unofficial patch

No problem. But, you shouldn't be able to see nor hear them in patch 1.12. Did you see an allskins trader with patch 1.12 installed? Or perhaps it was 1.11, than it's ok.
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